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Gold Mario, Gold Toadette, Silver Luigi, and Pink Gold Peach

Posted: Sat Jun 21, 2014 6:12 pm
by FanofSMBX
Spoiler: show
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(click the file name - I tried to log in to Mediafire but it wouldn't load)
This turns enemies into coins!
LunaDLL code is in the folder!

Re: SMB3 Styled NSMB2 Gold Mario (LunaDLL)

Posted: Sat Jun 21, 2014 6:15 pm
by Marina
Nice, but how exactly does it work/what does it do?

Re: Gold Mario, Silver Luigi, and Pink Gold Peach (LunaDLL)

Posted: Sat Jun 21, 2014 6:22 pm
by FanofSMBX
It turns enemies into Coins. It replaces the Ice Flower.
I've updated this to add Silver Luigi and Pink Gold Peach.

Re: Gold Mario, Silver Luigi, and Pink Gold Peach (LunaDLL)

Posted: Sat Jun 21, 2014 6:23 pm
by Marina
Ah, the ice flower, that's actually really clever! :D

Re: Gold Mario, Silver Luigi, and Pink Gold Peach (LunaDLL)

Posted: Sat Jun 21, 2014 11:11 pm
by HenryRichard
WHY MUST YOU UPLOAD YOURS BEFORE MINE!!!
Anyways, good job coming up with that. You did both fire flowers and all most characters, so it's just about as complete as it can get except for link and toad. Good job.

Re: Gold Mario, Silver Luigi, and Pink Gold Peach (LunaDLL)

Posted: Sun Jun 22, 2014 3:30 am
by SMBXxer
Very, very very nice.
But, is there any way you could make it SMW Styled? If you need I could send you the graphics.

Re: Gold Mario, Silver Luigi, and Pink Gold Peach (LunaDLL)

Posted: Sun Jun 22, 2014 6:01 am
by RudeGuy
FanofSMBX wrote:It turns enemies into Coins. It replaces the Ice Flower.
I've updated this to add Silver Luigi and Pink Gold Peach.
Hey, I know in SMW that you turn an enemies into a coin if you hit it with a fireball. May if you make a lunadll code so this replace the fire flower and if you replace the SMB3 Mario and Luigi with the SMW ones, you'll help many people.

Re: Gold Mario, Silver Luigi, and Pink Gold Peach (LunaDLL)

Posted: Sun Jun 22, 2014 6:03 am
by DaSpongeBobMan
I made the idea of Pink Gold Peach in the first place. Nice!

Re: Gold Mario, Silver Luigi, and Pink Gold Peach (LunaDLL)

Posted: Sun Jun 22, 2014 9:56 am
by FanofSMBX
DaSpongeBobMan wrote:I made the idea of Pink Gold Peach in the first place. Nice!
No you didn't! That was from MK8.

Christian07: I can't, because the Iceballs turn an npc into another. Fireballs don't do that.

Re: Gold Mario, Silver Luigi, and Pink Gold Peach (LunaDLL)

Posted: Sun Jun 22, 2014 5:36 pm
by HenryRichard
Tested it on some tinsuits, I was greeted by this lovely sight:
Spoiler: show
Image
Try adding this to the coin's .txt file:
gfxheight=32

Re: Gold Mario, Silver Luigi, and Pink Gold Peach (LunaDLL)

Posted: Sun Jun 22, 2014 5:39 pm
by FanofSMBX
Oops. For now, make "npc-263.txt"
Height=32
Width=32
Gfxheight=32
Gfxwidth=32
Frames=4

Re: Gold Mario, Silver Luigi, and Pink Gold Peach (LunaDLL)

Posted: Sun Jun 22, 2014 5:53 pm
by HenryRichard
That doesn't work. How about setting the width and height of the npc-263 via lunadll? IDK what the values to change are, but it should work then.

Re: Gold Mario, Silver Luigi, and Pink Gold Peach (LunaDLL)

Posted: Sun Jun 22, 2014 5:55 pm
by FanofSMBX
HenryRichard1234 wrote:That doesn't work. How about setting the width and height of the npc-263 via lunadll? IDK what the values to change are, but it should work then.
Does that work if you make it npc-10.txt?

Re: Gold Mario, Silver Luigi, and Pink Gold Peach (LunaDLL)

Posted: Sun Jun 22, 2014 7:20 pm
by HenryRichard
FanofSMBX wrote:
HenryRichard1234 wrote:That doesn't work. How about setting the width and height of the npc-263 via lunadll? IDK what the values to change are, but it should work then.
Does that work if you make it npc-10.txt?
Sort of. The hitbox is still messed up, but at least it isn't badly messed up. You should still look into setting the width and height using lunadll.

Re: Gold Mario, Silver Luigi, and Pink Gold Peach (LunaDLL)

Posted: Sun Jun 22, 2014 7:24 pm
by FanofSMBX
HenryRichard1234 wrote:
FanofSMBX wrote:
HenryRichard1234 wrote:That doesn't work. How about setting the width and height of the npc-263 via lunadll? IDK what the values to change are, but it should work then.
Does that work if you make it npc-10.txt?
Sort of. The hitbox is still messed up, but at least it isn't badly messed up. You should still look into setting the width and height using lunadll.
Do you know how?

Re: Gold Mario, Silver Luigi, and Pink Gold Peach (LunaDLL)

Posted: Mon Jun 23, 2014 6:23 am
by DaSpongeBobMan
Right. MK8 released a month ago. I made the idea when I was thinking about some ideas for SMBX 1.4. FYI I made it before the game released.

Re: Gold Mario, Silver Luigi, and Pink Gold Peach (LunaDLL)

Posted: Mon Jun 23, 2014 6:52 am
by RudeGuy
DaSpongeBobMan wrote:Right. MK8 released a month ago. I made the idea when I was thinking about some ideas for SMBX 1.4. FYI I made it before the game released.
Do you really think this will be released?
Anyways, if you got the idea, why you didn't post it?May with a request where you say this need Luna.DLL.

Re: Gold Mario, Silver Luigi, and Pink Gold Peach (LunaDLL)

Posted: Mon Jun 23, 2014 7:25 am
by zlaker
Christian07 wrote:
DaSpongeBobMan wrote:Right. MK8 released a month ago. I made the idea when I was thinking about some ideas for SMBX 1.4. FYI I made it before the game released.
SMBX 1.4 won't be released cause we don't have the source code

Re: Gold Mario, Silver Luigi, and Pink Gold Peach (LunaDLL)

Posted: Mon Jun 23, 2014 6:35 pm
by Axiom
SnifitGuy wrote:
zlakerboy357 wrote:
SMBX 1.4 won't be released cause we don't have the source code
We're screwed.
http://www.smbxgame.com//forums/ ... =69&t=1147

Re: Gold Mario, Gold Toadette, Silver Luigi, and Pink Gold P

Posted: Wed Jun 25, 2014 5:08 pm
by FanofSMBX
Update! Gold Toadette has been added!