Page 1 of 1

Annoying Pipe Glitch

Posted: Sat Jun 21, 2014 9:52 am
by *King_Boo*
I hane SMBX Version 1.3 and there seems to be some sort of glitch going on with my episode. I put down a pipe facing upwards, put a warp on top of it, and set it to Entrance: Down and Exit: Up. When I test the level, I can't get into the pipe. I check the warp to find that it switched to Entrance: Up and Exit: Down! I try to fix it, but it switches back whenever I test the level. Does anyone else have this problem?

Re: Annoying Pipe Glitch

Posted: Sat Jun 21, 2014 10:11 am
by bossedit8
A Glitch huh? Weird... well, a Image for you:

Image

Re: Annoying Pipe Glitch

Posted: Sat Jun 21, 2014 7:19 pm
by Julia Pseudo
^
I'd just like to say that this is a fantastic tutorial inforgraphic. It should really be stickied or something.

Re: Annoying Pipe Glitch

Posted: Sun Jun 22, 2014 12:24 am
by lighthouse64
You could have that glitch because it's the old version... I'm not so sure though.

Re: Annoying Pipe Glitch

Posted: Sun Jun 22, 2014 4:09 am
by Danny
lighthouse64 wrote:You could have that glitch because it's the old version... I'm not so sure though.
Except 1.3.0.1 and 1.3 are no different.

Re: Annoying Pipe Glitch

Posted: Sun Jun 22, 2014 1:04 pm
by lighthouse64
oops I didn't know that.

Then that must be a glitch. Try re-downloading the program again might work.

Re: Annoying Pipe Glitch

Posted: Tue Jun 24, 2014 11:53 am
by *King_Boo*
What I'm trying to do now is to put 2 warps for one pipe: 1 that is set to Entrance: Down, Exit: Up and another that's set to Entrance: Up, Exit: Down. I figure that if it switches every time I test the level, they'll both switch and there'll be no difference.

Re: Annoying Pipe Glitch

Posted: Tue Jun 24, 2014 12:45 pm
by Mable
how about you give us the level so we could actually see if it happens for us aswell. But if you do send a version with the warps set.

Re: Annoying Pipe Glitch

Posted: Sat Jun 28, 2014 2:44 am
by lighthouse64
*King_Boo* wrote:What I'm trying to do now is to put 2 warps for one pipe: 1 that is set to Entrance: Down, Exit: Up and another that's set to Entrance: Up, Exit: Down. I figure that if it switches every time I test the level, they'll both switch and there'll be no difference.
IKR IDK how to do that either.