Page 1 of 1

Secret block #183

Posted: Fri Jun 20, 2014 10:35 am
by Wohlstand
While I sorting blocks by group, I found:
this block not exist in SMBX item panel:
Image

You can check yourself:
(Full blocks panel sheet)
Spoiler: show
Image
Image
Image
Image
Image
I made dummy level with already placed 183th block and open them via SMBX:
Spoiler: show
Image
Bit then I drag them, it will transform to 1st block, I.e. famous wood block:
Spoiler: show
Image
I think, you never turned attention to them, while you looking for your necessary block in graphics folder :D

You can get my dummy level and check yourself:

http://engine.wohlnet.ru/docs/_files_fo ... ck-183.lvl
Simply drag placed block, and you will see

Re: Secret block #183

Posted: Fri Jun 20, 2014 10:37 am
by h2643
I think everybody knew about this secret, but nice late-discovery. Also you forgot to say that this block CAN be placed in SMBX Level through debugger.

Re: Secret block #183

Posted: Fri Jun 20, 2014 10:46 am
by bossedit8
Yeah, this Block was used before but at the later Versions it got unchooseable which is pretty strange to me but on Custom Graphics you can replace one so this is not a problem anymore.

Re: Secret block #183

Posted: Fri Jun 20, 2014 11:17 am
by RudeGuy
h2643 wrote:I think everybody knew about this secret
I didn't know this. Yes, I'm a dumb.

Re: Secret block #183

Posted: Fri Jun 20, 2014 11:47 am
by Ragunne
If i drag the block-183 my SMBX crashs
With the debugger, you can add and use inexistent blocks, for example: block-639, block-640, block-641 etc.

Re: Secret block #183

Posted: Fri Jun 20, 2014 1:51 pm
by HenryRichard
That's neat! I haven't been around long (only since 2013), so that's probably why I don't know about it. This will be useful in future levels, if I remember it.

Re: Secret block #183

Posted: Fri Jun 20, 2014 2:03 pm
by Wohlstand
HenryRichard1234 wrote:That's neat! I haven't been around long (only since 2013), so that's probably why I don't know about it. This will be useful in future levels, if I remember it.
In PGE possible place ANY items, even secret and super-secret (example, secret BGOs as "Locked door" and "Door locked by star", but in SMBX if you try to drag them, SMBX will be crash, but in-game working perfectly), because I made autocreation item boxes, and all defined items will be displayed without hiding, even unchoicable in SMBX

Re: Secret block #183

Posted: Tue Jun 24, 2014 6:33 am
by Navi
Almost everyone (pros and not-so-much pros) know this by the debugger.
Thanks for telling everyone about that though.

Re: Secret block #183

Posted: Tue Jun 24, 2014 10:37 am
by TLtimelord
Knux wrote:It was used in a level in the original Invasion episode by Redigit.
It's also used in Invasion 2. If you find and download SMBX v1.0, it's in the editor. I'm not completely sure why Redigit removed it from the editor, though.