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Cut-scene Help

Posted: Sun Jun 15, 2014 4:33 pm
by SMBXxer
Is there a way to start a cut-scene, and after the cut-scene make the player able to move?
Please respond.

Re: Cut-scene Help

Posted: Sun Jun 15, 2014 4:35 pm
by FanofSMBX
Make the player hold the run button whilst the cutscene is going (all cutscene events). They won't be able to move. Once the cutscene is over, trigger an event with no buttons held.

Re: Cut-scene Help

Posted: Sun Jun 15, 2014 4:36 pm
by SMBXxer
FanofSMBX wrote:Make the player hold the run button whilst the cutscene is going (all cutscene events). They won't be able to move. Once the cutscene is over, trigger an event with no buttons held.
I've already tried that and the player just stands there.

Re: Cut-scene Help

Posted: Sun Jun 15, 2014 4:37 pm
by FanofSMBX
SMBXxer wrote:
FanofSMBX wrote:Make the player hold the run button whilst the cutscene is going (all cutscene events). They won't be able to move. Once the cutscene is over, trigger an event with no buttons held.
I've already tried that and the player just stands there.
I thought you said you wanted the player to move after the cutscene?

Re: Cut-scene Help

Posted: Sun Jun 15, 2014 4:39 pm
by SMBXxer
FanofSMBX wrote:
SMBXxer wrote:
FanofSMBX wrote:Make the player hold the run button whilst the cutscene is going (all cutscene events). They won't be able to move. Once the cutscene is over, trigger an event with no buttons held.
I've already tried that and the player just stands there.
I thought you said you wanted the player to move after the cutscene?
Uhhhhhh... Yes, I did.
I'm saying after the cut-scene the player won't move.

Re: Cut-scene Help

Posted: Sun Jun 15, 2014 4:40 pm
by bossedit8
By making a cutscene, you need certain amount of Layers and Events like what Super Talking Time Bros. 2 and 2.5 did. During the cutscene, make sure your player is unable to move freely no matter on which event. After like a lot of cutscene editing on your first section (or multiple, whatever you want to choose on which section. Can be the same too), make a warp that teleports you to the main action to the level.

Re: Cut-scene Help

Posted: Sun Jun 15, 2014 4:43 pm
by SMBXxer
bossedit8 wrote:By making a cutscene, you need certain amount of Layers and Events like what Super Talking Time Bros. 2 and 2.5 did. During the cutscene, make sure your player is unable to move freely no matter on which event. After like a lot of cutscene editing on your first section (or multiple, whatever you want to choose on which section. Can be the same too), make a warp that teleports you to the main action to the level.
I don't really understand.