Cut-scene Help
Posted: Sun Jun 15, 2014 4:33 pm
Is there a way to start a cut-scene, and after the cut-scene make the player able to move?
Please respond.
Please respond.
I've already tried that and the player just stands there.FanofSMBX wrote:Make the player hold the run button whilst the cutscene is going (all cutscene events). They won't be able to move. Once the cutscene is over, trigger an event with no buttons held.
I thought you said you wanted the player to move after the cutscene?SMBXxer wrote:I've already tried that and the player just stands there.FanofSMBX wrote:Make the player hold the run button whilst the cutscene is going (all cutscene events). They won't be able to move. Once the cutscene is over, trigger an event with no buttons held.
Uhhhhhh... Yes, I did.FanofSMBX wrote:I thought you said you wanted the player to move after the cutscene?SMBXxer wrote:I've already tried that and the player just stands there.FanofSMBX wrote:Make the player hold the run button whilst the cutscene is going (all cutscene events). They won't be able to move. Once the cutscene is over, trigger an event with no buttons held.
I don't really understand.bossedit8 wrote:By making a cutscene, you need certain amount of Layers and Events like what Super Talking Time Bros. 2 and 2.5 did. During the cutscene, make sure your player is unable to move freely no matter on which event. After like a lot of cutscene editing on your first section (or multiple, whatever you want to choose on which section. Can be the same too), make a warp that teleports you to the main action to the level.