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Magma Canyon (UPDATE!)

Posted: Fri Jun 13, 2014 6:54 pm
by Destiny
This is a short level, with a normal difficult. Please ignore the clash (SMB1 Recolored BGO Cloud).

Screenshots (Old) (Keita is my nick on SMBX Brazil.):
Spoiler: show
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Re: Magma Canyon

Posted: Fri Jun 13, 2014 7:04 pm
by Marina
"Ignore the clash" lol, that's gonna be difficult in this community, but it looks really nice, I think I'll download and play it now :D Reminds me of Lethal Lava Land

Re: Magma Canyon

Posted: Fri Jun 13, 2014 7:06 pm
by Emral
Which clash are you talking about, aside from the out-of-place bully?

Re: Magma Canyon

Posted: Fri Jun 13, 2014 7:08 pm
by Destiny
Emral wrote:Which clash are you talking about, aside from the out-of-place bully?
No, just because the SMB1 recolored cloud (BGO). And in the download have a SMW recolored Bully

Re: Magma Canyon

Posted: Fri Jun 13, 2014 7:10 pm
by bossedit8
Emral wrote:...aside from the out-of-place bully?
That bully maybe has a reason to be as a boss or something related to it.

This looks interesting and very creativly made. I really like what you made with your screenshots. Gonna get that level now.

Re: Magma Canyon

Posted: Fri Jun 13, 2014 7:19 pm
by Marina
Okay, two things:

1. Yes, the clouds clash, I'd recommend recoloring the pink parts orange or something

2. The bully has cliffturn on, thus making it impossible to defeat him, thus, making it impossible to progress in the level

Always play the levels yourself before you upload them, no matter how tiny the changes are you made.

Beisdes that, short, but really good level, I liked it :)

Re: Magma Canyon

Posted: Fri Jun 13, 2014 7:25 pm
by Destiny
GLuigiX wrote:2. The bully has cliffturn on, thus making it impossible to defeat him, thus, making it impossible to progress in the level
Impossible?! What?
GLuigiX wrote:Always play the levels yourself before you upload them, no matter how tiny the changes are you made.
I played the level over 20 times!

Re: Magma Canyon

Posted: Fri Jun 13, 2014 7:28 pm
by Marina
MrRadioactiveEX wrote:
GLuigiX wrote:2. The bully has cliffturn on, thus making it impossible to defeat him, thus, making it impossible to progress in the level
Impossible?! What?
Yeah, you have to stomp the bully into the lava to kill him, if cliffturn is on, you can't do that, no matter how hard you try.

Re: Magma Canyon

Posted: Fri Jun 13, 2014 7:32 pm
by Destiny
GLuigiX wrote:
MrRadioactiveEX wrote:
GLuigiX wrote:2. The bully has cliffturn on, thus making it impossible to defeat him, thus, making it impossible to progress in the level
Impossible?! What?
Yeah, you have to stomp the bully into the lava to kill him, if cliffturn is on, you can't do that, no matter how hard you try.
It's hard but not IMPOSSIBLE. The bully must be about to turn, and you jump on it..

Re: Magma Canyon

Posted: Fri Jun 13, 2014 7:34 pm
by Marina
It's hard but not IMPOSSIBLE. The bully must be about to turn, and you jump on it..
Too hard for noob players like me at least lol

Edit: Oh look I actually managed to defeat him, but only after you told me how. For players that don't know that this can turn into a real struggle.

Re: Magma Canyon

Posted: Fri Jun 13, 2014 7:36 pm
by Destiny
GLuigiX wrote:Did you actually defeat him once?
Yeah. Exactly 28 times.

Magma Canyon Version 3

Posted: Fri Jun 13, 2014 8:09 pm
by Destiny
Download Version 3

-No more SMB1 Clouds
-Added Fog
-Added Dry Bones

Re: Magma Canyon (UPDATE!)

Posted: Sat Jun 14, 2014 5:47 am
by Emral
Cliffturn makes an enemy turn around when it's at a cliff
To defeat a cliffturn bully, you need to kick him off the platform without making him trigger cliffturn. That means, he has to never touch the cliff again after you jumped on him. If he does, cliffturn will trigger.
This tasks becomes harder the wider the bully is.

Re: Magma Canyon (UPDATE!)

Posted: Sun Jun 22, 2014 6:45 am
by bossedit8

Re: Magma Canyon (UPDATE!)

Posted: Mon Aug 04, 2014 12:50 pm
by Marina
What do you know, I'm actually a level judge now, that means I'm gonna review this >:)

Magma Canyon (v.3)


Gfx: 8/10

Really nice gfx! I liked everything about them! Everything was recolored in red and dark brown and it gave the level an feeling that could best be described with... earthy??
The transparent clouds really added to the atmosphere of the level an looked really nice. Even the skulls got a red "evil" recolor, which gave the level a special kind of charm.
The background on the overworld parts didn't really blend with the simplistic style of SMW, but it still looked damn good!
One little complaints: The pink of the switch blocks looked really out of place, maybe recolor them red too?
And another little nitpick: I really didn't like that the lavafalls had "edges". When two of them are placed directly next to each other it just looks odd.

Music: 7/10

The music gave the level a sense of heat... I quite liked it, but I don't know if it was the best choice, as it still was a bit too cheery for a lava level.

NPCs: 8/10

There was a good range of NPCs in this level: Podobos, Piranha Plants, Bonedries, Rexes, Buzzy Beetles, and for some reason one single Red Koopa.
There also was a midway boss. I already once complained how it had cliffturn=1, but more about that in "Gameplay".
All of the NPCs fit in with the level and gave it a decent difficulty, exactly what I'd expect from a typical obligatory lava World 8.

The amount of power-ups also reflected that. There were enough to make it through the level, but not too many, so you had to save them up if you wanted to make it.

Gameplay: 9/10

Finally, a level with decent difficulty that's still enjoyable and fun!
The level is placed inside what, by the name of the level can be assumed, a canyon, with lots of magma.
For some reason I really liked the skull-raft part, because the lava had slopes and it just looked and played really good.
Another plus is that the level sorta makes you backtrack a little after the midway point, and that there sorta is a mini-boss in the form of a big Bully.
Now for the cons:
I already mentioned in this thread that I really didn't like the fact that the Bully had cliffturn=1 which made it not only annoying but also unneccesarely hard to beat it.
Ironically, on my playthrough for this review, I defeated it with one jump.
Another con, that is probably only minor, is the fact that the dragon coins are placed in ridiculously-easy-to-reach places.
For example the first one is placed directly next to the player's starting point.
...
Another one is placed on a pipe entrance that you go through to proceed in the level.
...
I also would've liked if there had been a few more gimmicks in this level, aside from that, this was a really good level!


Over all, this was a really good level, I'm looking forward to see more from this designer, 8/10, moved to "Pretty Good"!



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