Postby zlaker » Mon Jun 30, 2014 3:38 pm
Para-Para by GLuigiX/GMarioX
Atmosphere 9.6/10: This level reminded me a lot of SM3DL mainly cause of the music, but also cause of the design, which I will talk about later. Nothing much to say honestly. I really liked the Winged Propeller Piranha. The idea of the falling leaves was nice idea, but there is one I’ve to complain about. The leaves you used wasn’t SMW styled in my opinion. I suggest using those in Return to Dinosaur Land, but overall I liked the atmosphere.
NPC Placement 7.3/10: I found the NPC placement a bit varied. Sometimes it was okay sometimes it was unfair. The Rex generator ( I don’t remember seeing it once or twice) did spawn too fast. The coin placement was a bit weird too so I actually suggest fixing that, but otherwise I liked it.
Gameplay 7.4/10: Nothing much to say here. I liked the secret the level had. Some of the Dragon Coins was a easily to find. The idea of having two Mushrooms in one ? Block was a great idea, but I felt it wasn’t needed because it would decrease the level’s difficulty.
Level Design 5.5/10: Found this level really linear, but quite enjoyable and fun. Could’ve added some challenges in the level. Nothing else to say though.
Giving this level a 7.5/10. Really liked the atmosphere, but you should add some challenges in the level. Moved the Pretty Good