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Clinker Cling Chaos

Posted: Sun Aug 24, 2025 4:24 pm
by Jur1121
Hello. I'm back for another contest entry.

I felt like it wasn't easy to make a substantive experience with only 100 seconds of gameplay, but I figured that one of the solutions is to just get the player straight into action and add some hectic rush, without making it too difficult. I think it turned out quite nice. Let me hear what you think.

Download: https://drive.google.com/file/d/1PuX5ui ... sp=sharing

screenshot: show
Image

I posted this here because I want to hear YOUR feedback and criticism. It's very likely I'll do some kind of polishing patch before deadline, but please let me know if you think there's room for improvement. Things like general gameplay, player communication or difficulty issues. Whatever comes to your mind. You can also tell me what went right.

Have a nice day. 8-)