How to make a graf's coords adjusted to player's position
Posted: Mon Aug 11, 2025 11:32 am
So im trying to make a graf, move it's x coords at the same speed to where the player is moving, making it not able to go offscreen.
However using the solo "speedX/Y" values included is not accurate to the player speed for some reason, & using the included "x/y" values makes it vanish completely, & trying to use the v.parameter stuff seems to not make the extra-setting code set not work at all.
Is there any better method on doing the title above?

However using the solo "speedX/Y" values included is not accurate to the player speed for some reason, & using the included "x/y" values makes it vanish completely, & trying to use the v.parameter stuff seems to not make the extra-setting code set not work at all.
Is there any better method on doing the title above?
