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Screen Resolution Bug (Solved kinda)
Posted: Fri Apr 18, 2025 11:45 pm
by Maximum
So for my latest project, I used a custom resolution (1056x600). When I put the key in the keyhole, it does the animation correctly, but near the end, the screen kinda does this:
How do you fix this? I'm stuck...
Re: Screen Resolution Bug - PLZ HELP!
Posted: Fri Apr 18, 2025 11:48 pm
by Doodoxing
Got exactly same bug. I don't know how to fix this. Maybe someone would know?
To fix it partially, I copied Keyhole script from original scripts folder and tweaked it a bit to display pitch black on screen instead a key hole animation.
I would be thankful if someone knows how to solve that problem.
Re: Screen Resolution Bug - PLZ HELP!
Posted: Sat Apr 19, 2025 6:39 pm
by PizzaNoob
A similar problem also happens with the POW block, just to let y'all know.
Re: Screen Resolution Bug - PLZ HELP!
Posted: Thu Apr 24, 2025 7:24 am
by Mr-MetalK
First, copy keyhole.lua to an episode file, open it, and set the number in the red box to the appropriate resolution value, and it should work properly.
Re: Screen Resolution Bug - PLZ HELP!
Posted: Sun May 18, 2025 12:51 am
by Maximum
Mr-MetalK wrote: ↑Thu Apr 24, 2025 7:24 am
First, copy keyhole.lua to an episode file, open it, and set the number in the red box to the appropriate resolution value, and it should work properly.
Thank you so much!