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Testing SMAS SMB1 recreation
Posted: Sat Mar 15, 2025 7:40 pm
by proCoder
I thought that since there were already lots of SMAS SMB1 NPCs, Blocks, and BGOs,
that I can just complete it and recreate the SMAS SMB1 engine in SMBX2. And it's looking great so far!
Any thoughts?
Re: Testing SMAS SMB1 recreation
Posted: Fri Mar 21, 2025 2:00 am
by Apple Boy
Looks really cool!
Re: Testing SMAS SMB1 recreation
Posted: Fri Mar 21, 2025 9:22 am
by Prismarine
proCoder wrote: ↑Sat Mar 15, 2025 7:40 pm
I thought that since there were already lots of SMAS SMB1 NPCs, Blocks, and BGOs,
that I can just complete it and recreate the SMAS SMB1 engine in SMBX2. And it's looking great so far!
Any thoughts?
looks nice and amazing! keep up the good work!
Re: Testing SMAS SMB1 recreation
Posted: Sun Mar 23, 2025 12:14 pm
by ThunderIT
This looks REALLY accurate to SMAS SMB1! Great work! I myself am trying to recreate SMAS in SMBX to the best of my abilities, and honestly, your physics are almost identical (if not identical) to the physics IN SMAS
Re: Testing SMAS SMB1 recreation
Posted: Mon May 19, 2025 8:36 am
by RadMetalMarioSMIX
Yeah it's awesome, I know something I'm working on that could use this...
Re: Testing SMAS SMB1 recreation
Posted: Mon May 19, 2025 11:52 am
by Pixelated_Perfection
ooooo, very neat
would this ever be publicly available?
Re: Testing SMAS SMB1 recreation
Posted: Mon May 19, 2025 11:58 am
by RadMetalMarioSMIX
I would hope so.
Re: Testing SMAS SMB1 recreation
Posted: Tue May 20, 2025 7:42 am
by Blackops Koopa
looks so accurate to the real game
Re: Testing SMAS SMB1 recreation
Posted: Tue Jun 10, 2025 9:21 am
by NewGameyFireBro
proCoder wrote: ↑Sat Mar 15, 2025 7:40 pm
I thought that since there were already lots of SMAS SMB1 NPCs, Blocks, and BGOs,
that I can just complete it and recreate the SMAS SMB1 engine in SMBX2. And it's looking great so far!
Any thoughts?
My thoughts are GIMME!!!!