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Testing SMAS SMB1 recreation

Posted: Sat Mar 15, 2025 7:40 pm
by proCoder
I thought that since there were already lots of SMAS SMB1 NPCs, Blocks, and BGOs,
that I can just complete it and recreate the SMAS SMB1 engine in SMBX2. And it's looking great so far!

Image

Any thoughts?

Re: Testing SMAS SMB1 recreation

Posted: Fri Mar 21, 2025 2:00 am
by Apple Boy
Looks really cool!

Re: Testing SMAS SMB1 recreation

Posted: Fri Mar 21, 2025 9:22 am
by Prismarine
proCoder wrote:
Sat Mar 15, 2025 7:40 pm
I thought that since there were already lots of SMAS SMB1 NPCs, Blocks, and BGOs,
that I can just complete it and recreate the SMAS SMB1 engine in SMBX2. And it's looking great so far!

Image

Any thoughts?
looks nice and amazing! keep up the good work!

Re: Testing SMAS SMB1 recreation

Posted: Sun Mar 23, 2025 12:14 pm
by ThunderIT
This looks REALLY accurate to SMAS SMB1! Great work! I myself am trying to recreate SMAS in SMBX to the best of my abilities, and honestly, your physics are almost identical (if not identical) to the physics IN SMAS

Re: Testing SMAS SMB1 recreation

Posted: Mon May 19, 2025 8:36 am
by RadMetalMarioSMIX
Yeah it's awesome, I know something I'm working on that could use this...

Re: Testing SMAS SMB1 recreation

Posted: Mon May 19, 2025 11:52 am
by Pixelated_Perfection
ooooo, very neat
would this ever be publicly available?

Re: Testing SMAS SMB1 recreation

Posted: Mon May 19, 2025 11:58 am
by RadMetalMarioSMIX
I would hope so.

Re: Testing SMAS SMB1 recreation

Posted: Tue May 20, 2025 7:42 am
by Blackops Koopa
looks so accurate to the real game

Re: Testing SMAS SMB1 recreation

Posted: Tue Jun 10, 2025 9:21 am
by NewGameyFireBro
proCoder wrote:
Sat Mar 15, 2025 7:40 pm
I thought that since there were already lots of SMAS SMB1 NPCs, Blocks, and BGOs,
that I can just complete it and recreate the SMAS SMB1 engine in SMBX2. And it's looking great so far!

Image

Any thoughts?
My thoughts are GIMME!!!!