MFGG Level Design Competition #1

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Gatete
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MFGG Level Design Competition #1

Postby Gatete » Sun Feb 04, 2024 3:24 am

It's a me, Gate from MFGG

We are throwing our brand new level design competition and we chose SMBX2 as the tool for it.

You can participate by submitting an entry here on this thread or at the channel created for this purpose on our Discord channel.

The competition will last for a month, and when the submission period is over we will judge all entries and we will give out a shiny badge on the forums.

We accepting any kind of levels, be wild, be creative!

We also looking for judges, DM me on Discord ;3

Alagirez
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Re: MFGG Level Design Competition #1

Postby Alagirez » Sun Feb 04, 2024 3:33 am

Oooh this is interesting, I'll give this a shot.
May I know what's the rubric?

Gatete
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Re: MFGG Level Design Competition #1

Postby Gatete » Sun Feb 04, 2024 6:21 am

Alagirez wrote:
Sun Feb 04, 2024 3:33 am
Oooh this is interesting, I'll give this a shot.
May I know what's the rubric?
The rubric?

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Re: MFGG Level Design Competition #1

Postby Just_Thomas » Sun Feb 04, 2024 10:49 am

Alagirez wrote:
Sun Feb 04, 2024 3:33 am
May I know what's the rubric?
Gatete wrote:
Sun Feb 04, 2024 3:24 am
We accepting any kind of levels, be wild, be creative!
I guess ANY kind of levels = no restriction in ANY way. And by "rubric" I am pretty sure a "level theme" is meant (or gamestyle: SMB1, SMB3, SMW, NO-Mario etc.).

The timing for this contest right now is either absolutely brilliant or a bit unfortunate (or you just had inside knowledge), since beta 5 is less than 24 hours old and I could imagine people wanting to try it out first.
But that's just my opinion, beta 5 didn't reinvent the wheel, it "just" refined it (ok it is more than that, but you know what I mean).
You have a whole month to design and submit your levels.
Just a little hint: This is not entirely biunique. Usually a fixed date and time (and timezone) is getting specified and maybe also something like "after that maps won`t get accepted anymore". Society demands basic rules. :mrgreen:

Edit:
Emral wrote:
Sun Jan 07, 2024 8:35 pm
Hey all!
The new SMBX2 update is coming soon (within a month or two) and with it a plethora of new things to try in the context of vanilla.
My aim is to start a vanilla contest roughly 1-2 weeks after the release of that new version. For that, I am looking for judges.
I have no idea, how fast people are with level design around here (I am slow as like a koopa) but it could be a little bit tight. In the other case people might split up between Emrals and your contest.

Do not get me wrong, I don't want to be a party pooper, I just want to point out a few things before people end up disappointed.
(how many times did I edit this post of mine now anyway?)

DRACalgar Law
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Re: MFGG Level Design Competition #1

Postby DRACalgar Law » Sun Feb 04, 2024 7:11 pm

Sign me in!

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Re: MFGG Level Design Competition #1

Postby Mal8rk » Sun Feb 04, 2024 8:13 pm

I'm in

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Re: MFGG Level Design Competition #1

Postby SuperAlex » Sun Feb 04, 2024 9:55 pm

Me too! Sign me

Gatete
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Re: MFGG Level Design Competition #1

Postby Gatete » Sun Feb 18, 2024 2:54 am

Friendly reminder that you got 3 weeks left to submit a level for this contest

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Re: MFGG Level Design Competition #1

Postby Gatete » Mon Mar 11, 2024 3:32 am

Submissions for this contests are not longer accepted, voting has begun!

You can vote for your three favourites in the thread here: https://forums.mfgg.net/showthread.php?tid=3063

Voting is public, anyone can play the levels and cast their vote on their 3 favourites

EDIT: About the sudden change in the voting method:

I planned to have some judges to rate the levels and give the veredict. But due to some circumstances out of my control I had to change it.

The reason of this change was because my father decided to install half-dozen doors in a town that is like 1 hour away from my hometown, and this might take me (and my brother) the whole week to do.

I deeply apologize for this sudden change. Again, it was something out of my control.


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