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The Devious NPC Pack (Version 1.5.1 - Gizmos Update + Extras)
Posted: Mon Dec 18, 2023 8:37 pm
by DeviousQuacks23

Hey everyone, here are some NPCs I have made that you may find useful for your levels.
Credits are provided in the pack.
Enjoy!
Download
Re: The Devious NPC Pack
Posted: Mon Dec 18, 2023 10:11 pm
by Alucard648
What about locked corks, with "pop" effect on unlock.
https://www.youtube.com/watch?v=uhzPZy24sXA
Re: The Devious NPC Pack
Posted: Mon Dec 18, 2023 11:18 pm
by DeviousQuacks23
The cork is from the Super Mario Bros.2 ending cutscene, it's not from Zelda.
Re: The Devious NPC Pack
Posted: Wed Dec 20, 2023 2:26 am
by DeviousQuacks23
Version 1.1 has been released, adding 4 new NPCs:
- Gobout
- Leggshell
- Monox
- Smorg
Re: The Devious NPC Pack
Posted: Thu Dec 28, 2023 3:54 pm
by Alucard648
DeviousQuacks23 wrote: ↑Mon Dec 18, 2023 11:18 pm
The cork is from the Super Mario Bros.2 ending cutscene, it's not from Zelda.
I just used ZC to showcase idea of locked corks that can be pulled off only if player has key/enough stars. Or, as shown in video, pop on touch.
Re: The Devious NPC Pack (Version 1.1)
Posted: Thu Dec 28, 2023 9:36 pm
by DeviousQuacks23
I could make the locked corks soon, it would be a fun mechanic for various levels.
Re: The Devious NPC Pack (Version 1.1)
Posted: Sat Feb 10, 2024 7:33 am
by DeviousQuacks23
A minor update has been released, adding 1 new NPC:
Trottin' Piranha Plants!

Re: The Devious NPC Pack (Version 1.1.1)
Posted: Sun Feb 11, 2024 4:42 am
by MegaDood
Hey, great NPCs you got there!
Just reporting a couple bugs and things I noticed.
* The trottin piranha plants don't have an editor image and a tileset file like all the other things.
* The Berry Blocks can have projectiles shot through like fireballs, if the thrown npc is a blocktop one it can cause the blocks to move.
* When big fry guy dies, his mini guys spawn offset from where his last position was
* Gobouts sometimes turn the opposite direction and fire, but the projectile shoots behind them
They're really nice NPCs, I especially love the massive goomba because of how wacky it is.
Nice job with them all!
Re: The Devious NPC Pack (Version 1.1.1)
Posted: Mon Feb 12, 2024 7:03 am
by DeviousQuacks23
Another minor update has been released!
Additions:
Added the
Fake Door!

(You can finally make ghost houses similar to those in the NSMB series!)
Changes:
The folder has been completely reorganized.
The Trottin' Piranha Plant now has a tileset and an editor image.
Fixed a bug where the Berry Blocks can have NPCs thrown inside the block.
Redid Big Fryguy's code so his mini guys don't spawn offset from where his last position was.
Made the Monox slower so you don't have to get a heart attack every time you see a horde of them.
Added in 14 minutes 10 seconds:
MegaDood wrote: ↑Sun Feb 11, 2024 4:42 am
Hey, great NPCs you got there!
Just reporting a couple bugs and things I noticed.
* The trottin piranha plants don't have an editor image and a tileset file like all the other things.
* The Berry Blocks can have projectiles shot through like fireballs, if the thrown npc is a blocktop one it can cause the blocks to move.
* When big fry guy dies, his mini guys spawn offset from where his last position was
* Gobouts sometimes turn the opposite direction and fire, but the projectile shoots behind them
They're really nice NPCs, I especially love the massive goomba because of how wacky it is.
Nice job with them all!
Most of the bugs are now fixed in my new update!
(I don't know how to fix the gobout bug)
Re: The Devious NPC Pack (Version 1.1.2)
Posted: Sat Feb 17, 2024 9:30 am
by DeviousQuacks23
Hey everyone, here's another minor update.
Additions:
Added
Jump Orbs!
Changes:
Removed Trottin' Piranha Plants. (They weren't very good NPCs anyway)
Here's a little preview of the next update, it's going to take quite a while.
That's it. That's the update.
Oh, and I should probably confess that I
cannot code this NPC:
This is a
Bronze Bowser Statue. It shoots fire and hops around, like a combination of the regular and golden Bowser statues.

I lack the skills to code this, so if you want to code this into SMBX,
go ahead! You don't have to give credit to me.
Re: The Devious NPC Pack (Version 1.1)
Posted: Sun Feb 18, 2024 3:24 pm
by Shodax
DeviousQuacks23 wrote: ↑Sat Feb 10, 2024 7:33 am
A minor update has been released, adding 1 new NPC:
Trottin' Piranha Plants!
Hello, very good npc pack.
A question: where can I download the "Trottin' Piranha Plants"?
They don't come in the link
Re: The Devious NPC Pack (Version 1.1)
Posted: Sun Feb 18, 2024 6:36 pm
by mariobrigade2018
Shodax wrote: ↑Sun Feb 18, 2024 3:24 pm
DeviousQuacks23 wrote: ↑Sat Feb 10, 2024 7:33 am
A minor update has been released, adding 1 new NPC:
Trottin' Piranha Plants!
Hello, very good npc pack.
A question: where can I download the "Trottin' Piranha Plants"?
They don't come in the link
Those guys have been removed from the pack.
Re: The Devious NPC Pack (Version 1.1)
Posted: Sun Feb 18, 2024 9:02 pm
by TheGameyFireBro105
mariobrigade2018 wrote: ↑Sun Feb 18, 2024 6:36 pm
Shodax wrote: ↑Sun Feb 18, 2024 3:24 pm
DeviousQuacks23 wrote: ↑Sat Feb 10, 2024 7:33 am
A minor update has been released, adding 1 new NPC:
Trottin' Piranha Plants!
Hello, very good npc pack.
A question: where can I download the "Trottin' Piranha Plants"?
They don't come in the link
Those guys have been removed from the pack.
Why?
Re: The Devious NPC Pack (Version 1.1)
Posted: Sun Feb 18, 2024 10:33 pm
by mariobrigade2018
TheGameyFireBro105 wrote: ↑Sun Feb 18, 2024 9:02 pm
mariobrigade2018 wrote: ↑Sun Feb 18, 2024 6:36 pm
Shodax wrote: ↑Sun Feb 18, 2024 3:24 pm
Hello, very good npc pack.
A question: where can I download the "Trottin' Piranha Plants"?
They don't come in the link
Those guys have been removed from the pack.
Why?
¯\_(ツ)_/¯
Go ask DeviousQuacks23.
Re: The Devious NPC Pack (Version 1.1)
Posted: Mon Feb 19, 2024 2:35 am
by DeviousQuacks23
Check the changelog for Version 1.1.2.
Re: The Devious NPC Pack (Version 1.1.2)
Posted: Sat Feb 24, 2024 1:32 pm
by GreenDemon
Can you make it so that the fake doors can give out any NPCs?
Re: The Devious NPC Pack (Version 1.1.2)
Posted: Sun Feb 25, 2024 4:02 am
by DeviousQuacks23
GreenDemon wrote: ↑Sat Feb 24, 2024 1:32 pm
Can you make it so that the fake doors can give out any NPCs?
I could do that, but right now I'm busy coding new NPCs.
Re: The Devious NPC Pack (Version 1.2.1)
Posted: Mon Mar 11, 2024 7:10 pm
by lugiaTheAntarticLord
When Carrot piranha is used, gives me this.

Re: The Devious NPC Pack (Version 1.2.1)
Posted: Mon Mar 11, 2024 7:51 pm
by DeviousQuacks23
What version of SMBX2 are you playing on?
The pack is for Beta 5 and onward.
Added in 53 seconds:
DeviousQuacks23 wrote: ↑Mon Dec 18, 2023 8:37 pm
Hey everyone, here are some NPCs I have made that you may find useful for your levels.
Credits are provided in the pack.
Enjoy!
Download:
https://drive.google.com/drive/folders/ ... drive_link
As of now, Folded Foes, the biggest update to The Devious NPC Pack is in development and the pack will occasionally be updated with waves and minor updates.
Remember, this pack is for
Beta 5 and onwards.
Re: The Devious NPC Pack (Version 1.2.2)
Posted: Sat May 25, 2024 6:53 am
by DeviousQuacks23
Version 1.2.2 has been released, adding the Coin Coffer!