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[OUTDATED] Button Switch Platforms - Stopping by from here, there, & everywhere!

Posted: Sun Nov 19, 2023 8:43 am
by John Nameless


Heya! This version of these NPCs are now outdated as of the release of the Nameful Novelties Pack as various bugfixes & improvements have been added there!







With the original concept & spritework made by Emral...

Here's a set of various platforms that activates when you land on them & stop whenever they hit a Line Guide Reverser!
Also including a unique pink one that will stop anytime you jump off of it!


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DOWNLOAD: https://drive.google.com/file/d/11m7l1w ... sp=sharing


Re: [NPC] Button Switch Platforms - Stopping by from here, there, & everywhere!

Posted: Sun Nov 19, 2023 9:16 am
by Alucard648
More optional ideas for thise platforms:
1. Platform explodes when it hits Line Guide Reverser.
2. Plaform disappears, if jumped off.
3. Enemies can activate platform.
4. Various sizes.
5. Platform moves only limited distance when activared. Afterwards button must be released and pressed again to continue movement.

Re: [NPC] Button Switch Platforms - Stopping by from here, there, & everywhere!

Posted: Sun Nov 19, 2023 9:38 am
by John Nameless
Alucard648 wrote:
Sun Nov 19, 2023 9:16 am
More optional ideas for thise platforms:
1. Platform explodes when it hits Line Guide Reverser.
2. Plaform disappears, if jumped off.
3. Enemies can activate platform.
4. Various sizes.
5. Platform moves only limited distance when activared. Afterwards button must be released and pressed again to continue movement.
Cool ideas!
Ill probably implement the 3th & (maybe?) the 4th one when I come around to this next time.

Though im not interested in doing the rest of them, as I think it should just implemented as it's own seperate kind of platform NPCs entirely.

Re: [NPC] Button Switch Platforms - Stopping by from here, there, & everywhere!

Posted: Tue Dec 12, 2023 8:29 pm
by Alagirez
For some reason the pink platform isn't fully working.
Spoiler: show
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Edit: Actually nvm, it's just some weird bug when paired with spawnzones.