Doubling NPC Size

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Angel_Yohane
Goomba
Goomba
Posts: 4
Joined: Sat Aug 12, 2023 8:40 am
Pronouns: he/him

Doubling NPC Size

Postby Angel_Yohane » Sun Aug 13, 2023 6:25 am

Sorry if this is a dumb question, but how do I double the size of an npc? I want to make the red SMB1 Cheep Cheep (NPC-28) to be 64x64, instead of 32x32. I tried doing the code below in a text document, but it didn't work. What am I doing wrong?

gfx-offset-x = 0
gfx-offset-y = 0
gfx-width = 64
gfx-height = 64
physical-width = 64
physical-height = 64
grid = 64
grid-offset-x = 0
grid-offset-y = 0

deice
Volcano Lotus
Volcano Lotus
Posts: 548
Joined: Fri Jul 23, 2021 7:35 am

Re: Doubling NPC Size

Postby deice » Sun Aug 13, 2023 7:07 am

those look like parameters for the ini files which only affect how the npc shows up in the editor. you should have a file named "npc-28.txt" inside your level/episode folder and write the following into it instead:

Code: Select all

width=64
height=64
gfxwidth=64
gfxheight=64

Angel_Yohane
Goomba
Goomba
Posts: 4
Joined: Sat Aug 12, 2023 8:40 am
Pronouns: he/him

Re: Doubling NPC Size

Postby Angel_Yohane » Sun Aug 13, 2023 9:37 am

There we go! Thank you so much! :D


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