Review - Pipe-Up Caves
What I Liked
-The SMW cave sections had the basis to be really great, they just were kind of short and didn't have a lot in them
What I Didn't Like
-Why the random SMB1 cave area? Imo, you should've kept it constant throughout.
Atmosphere: you set yourself up to be a really cool SMW cave level but that atmosphere was eventually broken pretty badly with the smb1 section. 5/10
Gameplay: it was short, not that linear but still a little. the SMW styled areas have potential that's for sure. 5/10
NPC Placement: there weren't many and the lack of coins was kind of saddening, it seems as though you took all the coins that could've been scattered for aesthetics and put them into the boxes instead. 4/10
Graphics: i like that you were brave enough to not use any custom graphics, and nothing really ever clashed. 7/10
Overall Score: 5.25/10 it has potential
