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SM64 Bowser painting in various styles (SMBX2)
Posted: Fri Dec 16, 2022 10:53 am
by Zer0
These BGOs are custom. If you don't know how to add custom BGOs to your levels, you must copy all files (.txt,.ini, .png) from archive to your level folder. Then open "Custom" section in level editor and click on "New tileset". This will open Tileset Editor. Then find these graphics by ID, name, or just choose "show custom only" and put them into white squares with your mouse. Type a name for your tileset and click "save".
If you want to learn how to make custom graphics, see this topic:
viewtopic.php?f=35&t=27050
Download link: https://www.mediafire.com/file/h6bgbd8u ... s.zip/file
Re: SM64 Bowser painting in various styles (SMBX2)
Posted: Fri Dec 16, 2022 7:42 pm
by Knitted_Egg
These look great let me guess the 4th one in the bar is the SMB2 one right?
Re: SM64 Bowser painting in various styles (SMBX2)
Posted: Sat Dec 17, 2022 11:16 am
by Zer0
Knitted_Egg wrote: ↑Fri Dec 16, 2022 7:42 pm
These look great let me guess the 4th one in the bar is the SMB2 one right?
Nope this is just from SMB1 castle background which have Bowser painting
Same with 5th, but from SMB3
6th with colors similar to original SM64 painting
I didn't made SMB2 styled painting because there just no Bowser in SMB2
Re: SM64 Bowser painting in various styles (SMBX2)
Posted: Sat Dec 17, 2022 5:24 pm
by Knitted_Egg
I guessed that too but I thought about SMB2 and I forgot about Bowser not being in that game.
These paintings bring possibilities of SMB1 Peach's Castle Graphics that somehow don't exist I'm pretty sure.
Re: SM64 Bowser painting in various styles (SMBX2)
Posted: Sun Apr 23, 2023 6:51 pm
by PizzaMario
how did you get dark mode? like in the PGE editor?
Re: SM64 Bowser painting in various styles (SMBX2)
Posted: Thu Jul 13, 2023 9:46 am
by Zer0
PizzaMario wrote: ↑Sun Apr 23, 2023 6:51 pm
how did you get dark mode? like in the PGE editor?
You can change the theme of editor in here:
