MrDoubleA's Code Question
Posted: Sun Dec 04, 2022 4:59 pm
by Cognition
I didn't want to post this in any particular topic of his and I didn't what to put this in his episode thread as it would be off topic, but I am very curious if MrDoubleA released some particular luna code from his episode, A Tiny World Episode. For example, the ice flower, the animation for taking a hit and how Mario powers down one level and not to his tiny self after a hit. I have gone through a lot of his posts and have been very inspired by his episode, but I don't have much experience in coding and enjoy more of the graphical side of things. I have watched a lot of Enjl's videos as well as others, so I'm willing to learn. I again just wanted to see if there are topics to guide me in the right direction or a download for something similar for the change to the ice flower and Mario powering down. Thanks in advance.
Re: MrDoubleA's Code Question
Posted: Mon Dec 05, 2022 12:41 pm
by AirShip
Cognition wrote: ↑Sun Dec 04, 2022 4:59 pm
I didn't want to post this in any particular topic of his and I didn't what to put this in his episode thread as it would be off topic, but I am very curious if MrDoubleA released some particular luna code from his episode, A Tiny World Episode. For example, the ice flower, the animation for taking a hit and how Mario powers down one level and not to his tiny self after a hit. I have gone through a lot of his posts and have been very inspired by his episode, but I don't have much experience in coding and enjoy more of the graphical side of things. I have watched a lot of Enjl's videos as well as others, so I'm willing to learn. I again just wanted to see if there are topics to guide me in the right direction or a download for something similar for the change to the ice flower and Mario powering down. Thanks in advance.
You can find the powering thing/lua here:
viewtopic.php?f=101&t=26768
Re: MrDoubleA's Code Question
Posted: Mon Dec 05, 2022 1:05 pm
by deice
while that library does do the job, it should be noted for the sake of pedantry that ATWE doesn't use it. the powering down is handled by "globalStuff.lua" which handles a good deal of the episode-wide mechanics and seems to be an episode-specific library.
the extra player animations are handled by "extendedPlayerStuff.lua" which also seems to either be unreleased or episode-specific.
don't know what the ice flower does cause i never got far enough to see it.
in any case, a library being unreleased isn't an unequivocal "keep out" sign. if you ask mrdoublea he might be willing to give you permission to use them without issue.
Re: MrDoubleA's Code Question
Posted: Mon Dec 05, 2022 3:34 pm
by Cognition
Thank you both so much for the suggestions and help. You guys are legends.