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Captains Goomba, Koopa Troopa, Shy Guy and Boo

Posted: Wed Nov 23, 2022 3:10 pm
by replacementaddae
They might be the captains from MLSSBM, you know. They replace the four regular enemies, like SMB1 Goomba and Gloomba, SMB1 Koopa and SMW Boo.

These are the captains: Captain Goomba, Captain Koopa Troopa, Captain Shy Guy and Captain Boo.
Spoiler: show
Image
When defeated, they lose their flags, see?

Download

Credit to UEU Fangaming, Mors, Money, Shooting lot of fireballs, Shikaternia, TrinitroMan and Sonikku

Update:I got Shikaternia's Koopa and I created a flag on the back because, the flag in its big state ruins it. It looks small, you know.

See the image and the codes?
Spoiler: show
Imagegfxoffsety=0
gfxwidth=32
gfxheight=56
width=32
height=32
frames=2
framestyle=1

Re: Captains Goomba, Koopa Troopa, Shy Guy and Boo

Posted: Fri Nov 25, 2022 6:04 pm
by Knitted_Egg
They look cool. They can be used for things like the hammer bro levels in SMB3 possibly

Re: Captains Goomba, Koopa Troopa, Shy Guy and Boo

Posted: Sat Nov 26, 2022 11:27 am
by Knitted_Egg
Only thing that looks weird is the koopa npc.

Re: Captains Goomba, Koopa Troopa, Shy Guy and Boo

Posted: Sat Nov 26, 2022 8:10 pm
by replacementaddae
Knitted_Egg wrote:
Sat Nov 26, 2022 11:27 am
Only thing that looks weird is the koopa npc.
You mean that...my custom koopa npc is looking weird? But, why? I just modified the koopa npc because it doesn't look good for the size or the height or the width.

Re: Captains Goomba, Koopa Troopa, Shy Guy and Boo

Posted: Sun Nov 27, 2022 11:20 am
by Twisted4932
replacementaddae wrote:
Sat Nov 26, 2022 8:10 pm
You mean that...my custom koopa npc is looking weird? But, why? I just modified the koopa npc because it doesn't look good for the size or the height or the width.
Maybe he didn't specify his reply; but in my opinion the arms and legs of that koopa look static, making him walk weird.

Re: Captains Goomba, Koopa Troopa, Shy Guy and Boo

Posted: Sun Nov 27, 2022 12:10 pm
by replacementaddae
Twisted4932 wrote:
Sun Nov 27, 2022 11:20 am
replacementaddae wrote:
Sat Nov 26, 2022 8:10 pm
You mean that...my custom koopa npc is looking weird? But, why? I just modified the koopa npc because it doesn't look good for the size or the height or the width.
Maybe he didn't specify his reply; but in my opinion the arms and legs of that koopa look static, making him walk weird.
Look, Twisted, I'll update that. I'll replace that weird looking koopa with Shikaternia's koopa from his spritesheet. Ok?

Re: Captains Goomba, Koopa Troopa, Shy Guy and Boo

Posted: Sun Nov 27, 2022 1:50 pm
by Knitted_Egg
Twisted4932 wrote:
Sun Nov 27, 2022 11:20 am
replacementaddae wrote:
Sat Nov 26, 2022 8:10 pm
You mean that...my custom koopa npc is looking weird? But, why? I just modified the koopa npc because it doesn't look good for the size or the height or the width.
Maybe he didn't specify his reply; but in my opinion the arms and legs of that koopa look static, making him walk weird.
That's what I meant

Re: Captains Goomba, Koopa Troopa, Shy Guy and Boo

Posted: Sun Nov 27, 2022 2:15 pm
by replacementaddae
Knitted_Egg wrote:
Sun Nov 27, 2022 1:50 pm
Twisted4932 wrote:
Sun Nov 27, 2022 11:20 am
replacementaddae wrote:
Sat Nov 26, 2022 8:10 pm
You mean that...my custom koopa npc is looking weird? But, why? I just modified the koopa npc because it doesn't look good for the size or the height or the width.
Maybe he didn't specify his reply; but in my opinion the arms and legs of that koopa look static, making him walk weird.
That's what I meant
I think that Shikaternia's Koopa didn't look what I expected. When I set it to right, it didn't looked good. And on left as well. *shrugs*