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Custom BGO doesn't show up

Posted: Thu Nov 17, 2022 4:32 pm
by Mal8rk
Hey everyone

So I made a recolor of the SMB3 bowser, and turned it into a bgo (bgo 38) with no frames, just the idle frame. It does appear in the editor, however it just will not show up in game, and I have no idea why. I made a text document with the width, height, and frames (0 frames), so I don't know what I'm doing wrong.

Re: Custom BGO doesn't show up

Posted: Thu Nov 17, 2022 6:37 pm
by deice
have you tried setting the frame count to 1 instead of 0?

Re: Custom BGO doesn't show up

Posted: Thu Nov 17, 2022 7:18 pm
by Mal8rk
Actually no, and I can say it does work, thanks for the help! I always thought that for an npc, block or bgo to be completely static, it has to have the frames on their .ini file to be set to 0. Guess that's not the case