FanofSMBX wrote:How would you make it act like a galoomba?
go away
Re: A SMW Level
Posted: Fri May 30, 2014 5:08 pm
by Shadow Yoshi
That's not the point. Valtteri means for the look.
Next person that uses "clash" the wrong way might get a warning. Also, Reichiya, no need to be so obtuse.
Re: A SMW Level
Posted: Fri May 30, 2014 5:11 pm
by FanofSMBX
Valtteri wrote:
FanofSMBX wrote:How would you make it act like a galoomba?
go away
Am I not allowed to ever raise a point? Also Reichya you spelled thanks wrong if I were a level judge I'd put this in the Trashcan!!!
Ninja'd:
I mean, doesn't it seem wrong for a round goomba to be squished?
Re: A SMW Level
Posted: Fri May 30, 2014 5:12 pm
by Magna DominXus
Also like I said, best suggestion would be to replace the smb3 red goomba with an smw recolored beach koopa. It will work correctly (a galoomba won't) and will fit in nicely with the level. Although I'd suggest making the entire body red, not just the shoes.
Re: A SMW Level
Posted: Fri May 30, 2014 5:13 pm
by zlaker
FanofSMBX wrote:
Valtteri wrote:
FanofSMBX wrote:How would you make it act like a galoomba?
go away
Am I not allowed to ever raise a point? Also Reichya you spelled thanks wrong if I were a level judge I'd put this in the Trashcan!!!
Ninja'd:
I mean, doesn't it seem wrong for a round goomba to be squished?
OMFG! It's SMBX limitations dude. Accept that
Re: A SMW Level
Posted: Fri May 30, 2014 5:18 pm
by FanofSMBX
This level felt nicely filled up, but it was rather short. But that's fine with me instead of it being too long. The keypad seems a bit out of place. Might I suggest this? http://www.sendspace.com/file/7gl7b8
Also this Spiny Top never left the enclosed area. But it doesn't look enclosed.
Re: A SMW Level
Posted: Fri May 30, 2014 5:55 pm
by HeroOfRhyme
I'll probably fix this level up as well so I will fix that.
Also the smb3 goomba is staying until either you guys accept it like it is and not make such a big deal of it. Or until I get graphics made for SMW switch goombas. Because graphics aren't my thing.
Re: A SMW Level
Posted: Fri May 30, 2014 5:58 pm
by zlaker
Reichiya wrote:I'll probably fix this level up as well so I will fix that.
Also the smb3 goomba is staying until either you guys accept it like it is and not make such a big deal of it. Or until I get graphics made for SMW switch goombas. Because graphics aren't my thing.
I got some SMW styled Switch Goombas. I PM ya them of ya want them but you're not getting them
Re: A SMW Level
Posted: Fri May 30, 2014 6:01 pm
by Magna DominXus
Reichiya wrote:I'll probably fix this level up as well so I will fix that.
Also the smb3 goomba is staying until either you guys accept it like it is and not make such a big deal of it. Or until I get graphics made for SMW switch goombas. Because graphics aren't my thing.
You gotta accept criticism and listen to the critics in order to improve your creations.
Re: A SMW Level
Posted: Fri May 30, 2014 6:42 pm
by bossedit8
Magna DominXus wrote:You gotta accept criticism and listen to the critics in order to improve your creations.
SMW Pink/Red Goomba (or Beta Goomba) is a solution... but looks 8 bit.
Luigimario280, you have used the SMW pallete?
Re: A SMW Level
Posted: Sat May 31, 2014 2:44 am
by HeroOfRhyme
Perhaps you guys can drag this discussion in the graphics section? This is discussion about my level, with or without those graphics, thanks.
Re: A SMW Level
Posted: Sat May 31, 2014 10:06 am
by LM280
MrRadioactiveEX wrote:SMW Pink/Red Goomba (or Beta Goomba) is a solution... but looks 8 bit.
Luigimario280, you have used the SMW pallete?
Yeah but the one I uploaded is more shaded than that so it doesn't look 8bit.
Re: A SMW Level
Posted: Sat Jun 14, 2014 2:24 pm
by zlaker
A SMW Level by Reichiya (or Reizenni)
Atmosphere: 9/10: This was fully SMW styled basically. All of the GFXs did fit and I didn’t see any clashes. The SMB3 Goomba didn’t quite fit, but that won’t affect your score. I honestly felt that were some GFXs that was missing. But overall I liked the atmosphere.
Gameplay: 5/10: The level didn’t actually have any gimmick or any gameplay mechanics which was kinda disappointing to be a SMW level, but the NPC placement was really good so was the coin placement. There were collectibles and I liked the Switch Goomba thingy you added. It was a nice addition.
Level Design: 5/10: It was soo short, literally. The section was really fun though I really liked it, but the two last one was super short. The level did miss some Galoombas and Rexes IMO and other SMW enemies, but otherwise good job.
So overall you’re getting 6/10. This needs some improvements, but it was good. Nice job Rei.
Re: A SMW Level
Posted: Sat Jun 14, 2014 2:27 pm
by FanofSMBX
I didn't really miss the Goomba or Rex.
Re: A SMW Level
Posted: Sat Jun 14, 2014 2:28 pm
by zlaker
FanofSMBX wrote:I didn't really miss the Goomba or Rex.
I didn't see any of those :/
Re: A SMW Level
Posted: Sat Jun 14, 2014 2:45 pm
by FanofSMBX
I meant, I couldn't really tell they weren't there. It just didnt matter to me.
Re: A SMW Level
Posted: Sat Jun 14, 2014 2:45 pm
by RudeGuy
Since a 6/10 would be a pretty good level. Average levels have a score from 3/10 to 5/10.