Postby Fuyu » Thu May 29, 2014 1:12 pm
So, after a long time of being here, I've seen some people, who shall remain nameless, say that secrets and stuff we make on levels should be more obvious since it would be almost impossible to find/get them.
Now, I couldn't disagree even more with such statement. Throughout the history of gaming, many games have used many gimmicks to hid stuff, that if we employ such thought, we would pretty much disagree with the basic constructure of the video-game's level itself. An example of secret passages would be the classical nontransferable wall. This gimmick has been done repeatedly on many games, such as Castle of Ilussion Starring Mickey Mouse, many Megaman series, even official Mario and LoZ games. Saying these secrets should be more obvious is like asking for the game to be easier, and honestly, a game that it is not challenging isn't fun at all.
The reason being I'm making this topic is to see what do you guys think regarding this matter. Vote for any of the displayed options, and in case you want post your thoughts regarding it.