custom Power ups
Posted: Sun Sep 04, 2022 2:54 pm
can anyone help me with making a custom power up, I never made any custom power ups
just for the record, if you were to forego trying to use the default powerup state system altogether and handle everything - from the logic to the manual drawing of player sprites - in your own code, it would at least theoretically be possible. however, given the scope of something like that, i'm going to warrant a guess that the OP of this thread doesn't have the necessary knowledge for it.Alucard648 wrote: ↑Mon Sep 05, 2022 8:08 amCustom power-ups require replacing existent ones. And adding new one without replacing is impossible neither in current version of SMBX2, nor in future versions - Repidgit code is heavy jank.