extrasounds: Add additional sounds to your episode!
This can be replaceable for any episode. Simply add the file/folder into your episode, require it, and you're good to go! Make sure you aren't replacing any files before copying though.
This also adds in some normalized SMBX sounds ripped by Dooki51, over at MFGG, and rips by me as well.
Re: extrasounds.lua (v0.1): Spruce up your sounds!
Posted: Wed Jun 22, 2022 10:19 am
by Registered sand eater
Damn, this is so cool!
Re: extrasounds.lua (v0.2): Spruce up your sounds!
Posted: Fri Jun 24, 2022 11:21 pm
by SpencerEverly
v0.2 has now been released! It should now fix brick breaking for Link entirely (SMW blocks apparently aren't still being counted...?), as well as fix some boss hitting sounds and even fix the Yoshi fire spitting sound. Download it now!
Re: extrasounds.lua (v0.2.1): Spruce up your sounds!
Posted: Sun Jun 26, 2022 12:02 am
by SpencerEverly
v0.2.1 released! Here's what changed/was added:
- Fixed SMW bricks when spinjumping! This time, I got it fixed.
- Now you can customize extrasounds to your liking! Check the Lua file for all the options to customize.
- Boomerang Bros. Boomerang now plays a boomerang sound!
- And other misc. stuff if any
Download now!
Re: extrasounds.lua (v0.2.2): Spruce up your sounds!
Posted: Sun Jun 26, 2022 12:08 pm
by SpencerEverly
v0.2.2 released! The new release should add brick breaking to Ice Blocks and Unstable Turn Blocks.
Download now!
Re: extrasounds.lua (v0.2.2): Spruce up your sounds!
Posted: Sun Jun 26, 2022 1:37 pm
by Mal8rk
Thanks for making this cool script! This will really help to add personality to my episode!
Although one thing to mention is that some sounds have a very low volume, like the Blaarg sound for example
Re: extrasounds.lua (v0.2.3): Spruce up your sounds!
Posted: Sun Jun 26, 2022 7:31 pm
by SpencerEverly
v0.2.3 released! Sorry for all the releases today, I had someone help me out on scavenging for any sounds I needed to reimplement. Anyways, here are the highlights:
- Bowser fireballs can now be customized to either roll back to the npc-fireball sound, or use the custom sound
- The SMW Power star sound should now play when collecting
Hopefully this'll be the last v0.2 revision for a while, unless something else comes up. v0.3 will start reimplementing other sounds such as the jump sound, so at least now we get a glimpse on what to expect next. For now, the code for the jumping is unfinished in the extrasounds library, until it gets eventually finished.
Download now!
Re: extrasounds.lua (v0.3.0): Spruce up your sounds!
Posted: Fri Aug 26, 2022 4:38 pm
by SpencerEverly
v0.3.0 released!
- Every sound is now in a table, which should sort things way better than last time.
- More settings were added
- The following sounds were added/reimplemented:
- Jumping
- Double jumping
- Fireball hitting (Disabled by default)
- Ice block freezing/breaking (For freezing please use the additional NPC lua file for the ice block)
- Sliding
- Tail swiping
- Spinjumping
- Grabbing shells (1P only)
- Stopwatch now uses the timer sound effects
- Delay settings for P-Wing and player sliding added
Two things that'll be fixed later:
- Boom Boom sounds will play twice or just once. This will be fixed later on in another update.
- Boot jumping only works half of the time, when only on the ground.
Please edit the following for v0.3.0 compatibility: