How To make a Hurry Up song?
Posted: Tue Jun 14, 2022 9:40 pm
Hello there. I recently discovered SMBX2 and I'm having some fun discovering how this tool works. I'm even thinking of making a classic-inspired adventure world, just to show off a little to my brother. However, there is something that I don't know how to implement yet.
In the official Mario games, whenever the timer dropped down below 100, a jingle played to alert the player, and the music's pace suddenly got faster. I see that the jingle play as expected, but the music remains much of the same.
Is there a way to make the music goes faster after the the timer drop below a certain value? If there is, how can I implement it?
In advance, I thank you fir reading my beginner's question X'D
In the official Mario games, whenever the timer dropped down below 100, a jingle played to alert the player, and the music's pace suddenly got faster. I see that the jingle play as expected, but the music remains much of the same.
Is there a way to make the music goes faster after the the timer drop below a certain value? If there is, how can I implement it?
In advance, I thank you fir reading my beginner's question X'D