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Sub Area Won't Load in Episode

Posted: Sun Jun 12, 2022 11:30 am
by All-Stars
I'm making this Episode for SMBX called Super Mario Bros Remastered (I may not be able to release it, as I used the levels from Super Mario All Stars ++ as a base and the item box and goombas from the Mario Flash Remake) and when I load the first level and go to the bonus room, i get an error in game saying that it can't load because it does not exist. I tried resaving the level, reselecting the level and changing it to load the level I was in (1-1) but I keep getting the same error. If I can load 1-1 from the World Map but not from a pipe, then something weird is going on. Stranger, loading 1-1 in the editor and then going through the pipe works normally. Does anyone know how to fix this?

Re: Sub Area Won't Load in Episode

Posted: Tue Jul 12, 2022 10:20 pm
by Biscuit
From what I'm getting from this, you're having an issue where once you enter a bonus room (by a pipe/door, whatever), it doesn't load in your bonus .lvl file?
I believe this is an easy fix:
Instead of making separate files, use sections. Sections are the numbers you see in the editor, and there are 20 total (+ 0)
If your 1-1 is on Section 0, then simply build your Bonus part on Section 1, then add the transport to it.
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Sorry if I've misunderstood your problem, and if this doesn't help.