Super Mario Bros 3 Deluxe

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Ibaka
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Super Mario Bros 3 Deluxe

Postby Ibaka » Sun May 29, 2022 3:22 pm

This is my other project,
SMB3 Deluxe.

(use smbx2 for it. My file extensions are .lvlx)
LOGO
Spoiler: show
Image
I edited it myself
There are 9 Worlds,
PROGRESS
Spoiler: show
World1 - 4 levels done
W2 N/A
W3 N/A
W4 N/A
W5 N/A
W6 N/A
W7 N/A
W8 N/A
W9 N/A
SCREENSHOTS
Spoiler: show
Image
Image
Image
Image
Image
Image
DEMO
Spoiler: show
This will go by slowly
I am alternating between 2 projects.
To help or support them, join my discord server: https://discord.gg/BSkEPEPA
(I need lunalua scriters, gfx designers)
Last edited by Ibaka on Sun Jun 05, 2022 8:57 am, edited 2 times in total.

Sandomer
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Re: Super Mario Bros 3 Deluxe

Postby Sandomer » Thu Jun 02, 2022 9:25 am

hmmm... looks interesting, i wonder how you changed graphics without this problem
Image
i mean this white after reediting graphics

deice
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Re: Super Mario Bros 3 Deluxe

Postby deice » Thu Jun 02, 2022 9:29 am

yoorest2 wrote:
Thu Jun 02, 2022 9:25 am
hmmm... looks interesting, i wonder how you changed graphics without this problem
Image
i mean this white after reediting graphics
you already posted a thread asking the same question and received an answer

Sandomer
Monty Mole
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Re: Super Mario Bros 3 Deluxe

Postby Sandomer » Thu Jun 02, 2022 12:17 pm

deice wrote:
Thu Jun 02, 2022 9:29 am
yoorest2 wrote:
Thu Jun 02, 2022 9:25 am
hmmm... looks interesting, i wonder how you changed graphics without this problem
Image
i mean this white after reediting graphics
you already posted a thread asking the same question and received an answer
ok, i forgot about this post, that because i don't get notifications if someone comment my post

Ibaka
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Re: Super Mario Bros 3 Deluxe

Postby Ibaka » Thu Jun 02, 2022 1:01 pm

yoorest2 wrote:
Thu Jun 02, 2022 9:25 am
hmmm... looks interesting, i wonder how you changed graphics without this problem
Image
i mean this white after reediting graphics
Here is an answer: I used Paint.NET. <BAM>

Sandomer
Monty Mole
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Re: Super Mario Bros 3 Deluxe

Postby Sandomer » Thu Jun 02, 2022 1:11 pm

Ibaka wrote:
Thu Jun 02, 2022 1:01 pm
yoorest2 wrote:
Thu Jun 02, 2022 9:25 am
hmmm... looks interesting, i wonder how you changed graphics without this problem
Image
i mean this white after reediting graphics
Here is an answer: I used Paint.NET. <BAM>
thanks

Ibaka
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Re: Super Mario Bros 3 Deluxe

Postby Ibaka » Thu Jun 02, 2022 1:23 pm

yoorest2 wrote:
Thu Jun 02, 2022 1:11 pm
Ibaka wrote:
Thu Jun 02, 2022 1:01 pm
yoorest2 wrote:
Thu Jun 02, 2022 9:25 am
hmmm... looks interesting, i wonder how you changed graphics without this problem
Image
i mean this white after reediting graphics
Here is an answer: I used Paint.NET. <BAM>
thanks
Plus, if you have this problem, you can just create an alternate block called "block-m" Lets say you use paint to edit "block-1". Just copy it, use the paint bucket to to fill the entire image with black (except for the white part), and save it as "block-1m". That will fix the problem. To my knowledge, it works fine, as long as you do it properly.

Sandomer
Monty Mole
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Re: Super Mario Bros 3 Deluxe

Postby Sandomer » Thu Jun 02, 2022 1:43 pm

Ibaka wrote:
Thu Jun 02, 2022 1:23 pm
yoorest2 wrote:
Thu Jun 02, 2022 1:11 pm
Ibaka wrote:
Thu Jun 02, 2022 1:01 pm

Here is an answer: I used Paint.NET. <BAM>
thanks
Plus, if you have this problem, you can just create an alternate block called "block-m" Lets say you use paint to edit "block-1". Just copy it, use the paint bucket to to fill the entire image with black (except for the white part), and save it as "block-1m". That will fix the problem. To my knowledge, it works fine, as long as you do it properly.
i tried and it failed

Ibaka
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Re: Super Mario Bros 3 Deluxe

Postby Ibaka » Thu Jun 02, 2022 1:56 pm

yoorest2 wrote:
Thu Jun 02, 2022 1:43 pm
Ibaka wrote:
Thu Jun 02, 2022 1:23 pm
yoorest2 wrote:
Thu Jun 02, 2022 1:11 pm


thanks
Plus, if you have this problem, you can just create an alternate block called "block-m" Lets say you use paint to edit "block-1". Just copy it, use the paint bucket to to fill the entire image with black (except for the white part), and save it as "block-1m". That will fix the problem. To my knowledge, it works fine, as long as you do it properly.
i tried and it failed
Maybe I have left something out.

Sandomer
Monty Mole
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Posts: 108
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Re: Super Mario Bros 3 Deluxe

Postby Sandomer » Thu Jun 02, 2022 3:01 pm

Ibaka wrote:
Thu Jun 02, 2022 1:56 pm
yoorest2 wrote:
Thu Jun 02, 2022 1:43 pm
Ibaka wrote:
Thu Jun 02, 2022 1:23 pm

Plus, if you have this problem, you can just create an alternate block called "block-m" Lets say you use paint to edit "block-1". Just copy it, use the paint bucket to to fill the entire image with black (except for the white part), and save it as "block-1m". That will fix the problem. To my knowledge, it works fine, as long as you do it properly.
i tried and it failed
Maybe I have left something out.
editing it with paint.net is a bit worse but still good

Ibaka
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Re: Super Mario Bros 3 Deluxe

Postby Ibaka » Thu Jun 02, 2022 3:09 pm

yoorest2 wrote:
Thu Jun 02, 2022 3:01 pm
Ibaka wrote:
Thu Jun 02, 2022 1:56 pm
yoorest2 wrote:
Thu Jun 02, 2022 1:43 pm


i tried and it failed
Maybe I have left something out.
editing it with paint.net is a bit worse but still good
How is it worse when there are more features

Sandomer
Monty Mole
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Posts: 108
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Re: Super Mario Bros 3 Deluxe

Postby Sandomer » Thu Jun 02, 2022 3:12 pm

Ibaka wrote:
Thu Jun 02, 2022 3:09 pm
yoorest2 wrote:
Thu Jun 02, 2022 3:01 pm
Ibaka wrote:
Thu Jun 02, 2022 1:56 pm

Maybe I have left something out.
editing it with paint.net is a bit worse but still good
How is it worse when there are more features
maybe yes, but worse to use like, i can't rotate with goot quality, this is very important


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