Murphmario's NPC Pack (Version 1.0.3.1, Bug Fixes)

Share and discuss custom LunaLua code and content packs for SMBX2.
Murphmario
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Re: Murphmario's NPC Pack (Version 1.0.3, Bug Fixes)

Postby Murphmario » Sat Jun 04, 2022 11:38 pm

This pack's been updated with two fixes to Wallmasters and Flagpoles. Might be a good idea to redownload this.

CrimsonStar
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Re: Murphmario's NPC Pack (Version 1.0.3, Bug Fixes)

Postby CrimsonStar » Tue Jun 14, 2022 11:48 pm

I found a small error with the Mega Man Falling Meteors. The screen flashes with text every time one drops.
Image

Murphmario
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Re: Murphmario's NPC Pack (Version 1.0.3, Bug Fixes)

Postby Murphmario » Fri Jun 17, 2022 8:45 pm

CrimsonStar wrote:
Tue Jun 14, 2022 11:48 pm
I found a small error with the Mega Man Falling Meteors. The screen flashes with text every time one drops.
Image
Fixed, it's just some testing text I forgot to remove.

Murphmario
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Re: Murphmario's NPC Pack (Version 1.0.3.1, Bug Fixes)

Postby Murphmario » Sun Jun 26, 2022 8:52 pm

Uploaded another fix, involving a minor fix to YI Flowers as well as a major fix to Prickly Goombas.

SuperAlex
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Re: Murphmario's NPC Pack (Version 1.0.3.1, Bug Fixes)

Postby SuperAlex » Tue Oct 04, 2022 7:52 pm

Murphmario wrote:
Sun Jun 26, 2022 8:52 pm
Uploaded another fix, involving a minor fix to YI Flowers as well as a major fix to Prickly Goombas.

Hi, I didn't see Blipper in the Kirby Folder, I see in the Progress spreadsheet that was finished

Murphmario
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Re: Murphmario's NPC Pack (Version 1.0.3.1, Bug Fixes)

Postby Murphmario » Wed Oct 05, 2022 9:46 pm

SuperAlex wrote:
Tue Oct 04, 2022 7:52 pm
Murphmario wrote:
Sun Jun 26, 2022 8:52 pm
Uploaded another fix, involving a minor fix to YI Flowers as well as a major fix to Prickly Goombas.

Hi, I didn't see Blipper in the Kirby Folder, I see in the Progress spreadsheet that was finished
I probably mistyped that instead of Squishy, sorry to let you down on that.

DRACalgar Law
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Re: Murphmario's NPC Pack (Version 1.0.3.1, Bug Fixes)

Postby DRACalgar Law » Mon Oct 24, 2022 11:46 pm

Oh yes! With Wendy's Shell, I can try making a Boom Boom transform into a shell and back to itself. A remaded Boom Boom back from SM3DL.

MrCool422
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Re: Murphmario's NPC Pack (Version 1.0.3.1, Bug Fixes)

Postby MrCool422 » Tue Oct 25, 2022 2:53 pm

DRACalgar Law wrote:
Mon Oct 24, 2022 11:46 pm
Oh yes! With Wendy's Shell, I can try making a Boom Boom transform into a shell and back to itself. A remaded Boom Boom back from SM3DL.
Wow! It's genius!

Mushroom King
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Re: Murphmario's NPC Pack (Version 1.0.3.1, Bug Fixes)

Postby Mushroom King » Wed Jan 04, 2023 5:41 pm

There is a little bug with the Hammer Bros never jumping up if the space on the upper floor has only a height of 2 blocks. He also never stops throwing his hammer in a too fast way.
And would it be possible to have the prickly goomba react to fireball or fire type enemies (Venus Fire Trap, Fire Bros, Fire Snake...)?


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