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How to have a green birdo lunalua code in smbx2

Posted: Mon Feb 28, 2022 12:49 pm
by vinsword77
How to have a green birdo lunalua code in smbx2

Re: How to have a green birdo lunalua code in smbx2

Posted: Tue Mar 01, 2022 2:57 am
by cato
Core made an expansion pack featuring SMB2 bosses in 1.0 ver
viewtopic.php?f=101&t=27266&hilit=birdo

Re: How to have a green birdo lunalua code in smbx2

Posted: Tue Mar 01, 2022 12:13 pm
by deice
though strictly speaking, you don't need lua at all if you're fine with just replacing the pink birdo for that level.
"level48" in the invasion 2 has a green birdo made using only npc config files.