How to have a green birdo lunalua code in smbx2
Posted: Mon Feb 28, 2022 12:49 pm
by vinsword77
How to have a green birdo lunalua code in smbx2
Re: How to have a green birdo lunalua code in smbx2
Posted: Tue Mar 01, 2022 2:57 am
by cato
Core made an expansion pack featuring SMB2 bosses in 1.0 ver
viewtopic.php?f=101&t=27266&hilit=birdo
Re: How to have a green birdo lunalua code in smbx2
Posted: Tue Mar 01, 2022 12:13 pm
by deice
though strictly speaking, you don't need lua at all if you're fine with just replacing the pink birdo for that level.
"level48" in the invasion 2 has a green birdo made using only npc config files.