Vitzie's Vanilla Quest (ARCHIVED)

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vitzie629
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Vitzie's Vanilla Quest (ARCHIVED)

Postby vitzie629 » Sun Feb 27, 2022 6:15 pm

THIS POST IS NOW ARCHIVED BECAUSE A FULL RELEASE OF THIS EPISODE NOW EXISTS AND IS FOUND HERE: viewtopic.php?f=36&t=28039

Vitzie's Vanilla Quest is an episode with no custom graphics or scripts EXCEPT for custom music used in some levels, and it consists of 8 main worlds with 4 levels in worlds 1-5 & 7, 3 levels in world 6, as well as 5 levels in world 8.

While demo 1 is officially released, it consists of 4 of the 8 worlds and a total of 16 levels. While the full release of the episode with all 8 worlds is set to release very soon as version 1.0, development of this episode began on January 1st. A video of a gameplay of this demo and screenshots of the world map and levels from this episode are shown below.

Gameplay Videos:
Demo 1 (Worlds 1-4):

World 5:

World 6 & 7:

Screenshots (World Map & Levels):
Spoiler: show
Levels (All 32 Levels):
World 1 (4 levels)
ImageImageImageImage
World 2 (4 levels)
ImageImageImageImage
World 3 (4 levels)
ImageImageImageImage
World 4 (4 levels)
ImageImageImageImage
World 5 (4 levels)
ImageImageImageImage
World 6 (3 levels)
ImageImageImage
World 7 (4 levels)
ImageImageImageImage
World 8 (5 levels)
ImageImageImageImageImageImage
World Map Screenshot with all 8 Worlds:
Image
Download Link for Demo 1:
https://drive.google.com/file/d/1Cglrvl ... sp=sharing

Because this episode consists of all levels being .lvl files, & all custom music as .mp3 files, this episode is compatible with vanilla SMBX v1.3/v1.3.0.1, SMBX2, TheXTech, & more.
Last edited by vitzie629 on Mon May 16, 2022 2:04 pm, edited 4 times in total.

rifleman
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Re: Vitzie's Vanilla Quest (Demo 1 Released!)

Postby rifleman » Mon Feb 28, 2022 9:30 am

I liked the demo, definitely looking forward to the full version.

vitzie629
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Re: Vitzie's Vanilla Quest (Demo 1 Released!)

Postby vitzie629 » Fri Mar 04, 2022 8:29 pm

Retro_games428 wrote:
Mon Feb 28, 2022 9:30 am
I liked the demo, definitely looking forward to the full version.
Thank you! Regarding the full version, I should try to release it by this spring, if not, early summer!


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