[SMBX2] Slavic Mario Collab (SMC) DEMO 1.3.2

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KateBulka
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[SMBX2] Slavic Mario Collab (SMC) DEMO 1.3.2

Postby KateBulka » Thu Feb 03, 2022 10:37 am

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Mushroom Kingdom is in trouble! Strange sources are appearing at every corner of kingdom, and with them kingdom gets weaker and weaker... Mario has to save the world once again!... But is Mario truly a hero of this story?

Screenshots:
Spoiler: show

World 1:
Spoiler: show
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World 2:
Spoiler: show
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World 3:
Spoiler: show
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World 4:
Spoiler: show
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World 5:
Spoiler: show
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Spreadsheet - https://docs.google.com/spreadsheets/d/ ... sp=sharing

Download Links:
Demo 1 - https://github.com/Core-LOVE/Slavic-Mar ... es/tag/1.0
Demo 1.1 - https://github.com/Core-LOVE/Slavic-Mar ... es/tag/1.1
Demo 1.2 - https://github.com/Core-LOVE/Slavic-Mar ... es/tag/1.2
Demo 1.3 - https://github.com/Core-LOVE/Slavic-Mar ... es/tag/1.3
Demo 1.3.1 - https://github.com/Core-LOVE/Slavic-Mar ... /tag/1.3.1
Demo 1.3.2 (Latest) - https://github.com/Core-LOVE/Slavic-Mar ... /tag/1.3.2

Credits:
OpenGameArt, MrDoubleA, Zephyr, Nintendo, Shikaternia, aamatniekss, Valtteri, Witchking666, The Trasher, Mista Jub.

KateBulka
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Re: [SMBX2] Slavic Mario Collab (SMC)

Postby KateBulka » Tue Mar 08, 2022 2:44 am

Salut! First Demo is out, so check it out!! - https://github.com/Core-LOVE/Slavic-Mar ... es/tag/1.0
Development was quite hard lately because of one conflict, but hopefully it will resolve at some point! Demo contains around 11 levels (2 worlds). For full version there is at least 32 planned levels and 5 worlds.


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Re: [SMBX2] Slavic Mario Collab (SMC)

Postby georgespezi12 » Tue Mar 08, 2022 4:51 am

In spite of troubling circumstances, this demo came out without much of a hitch despite development difficulties (unfortunately 2 levels from Asgarden had to be cut in the time being).

What I like about the collab so much is that the art direction isn't fixed and shows the personality of the creator's aesthetics while managing to fit neatly together. Every level proved to be fun to play and quite challenging if punishing in a few spots.

Solidarity for the Slavic community!

KateBulka
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Re: [SMBX2] Slavic Mario Collab (SMC) DEMO 1.2

Postby KateBulka » Tue Mar 08, 2022 6:20 am

Salut folks! Patch just got out! (You can download it from the main topic) Minor graphical changes, bugfixes, qol changes and more translated text. Enjoy!
In spite of troubling circumstances, this demo came out without much of a hitch despite development difficulties (unfortunately 2 levels from Asgarden had to be cut in the time being).

What I like about the collab so much is that the art direction isn't fixed and shows the personality of the creator's aesthetics while managing to fit neatly together. Every level proved to be fun to play and quite challenging if punishing in a few spots.

Solidarity for the Slavic community!
Ey thanks! Yeah... Some of collaborators live in Ukraine, and they have a hard time making levels.

KateBulka
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Re: [SMBX2] Slavic Mario Collab (SMC) - Progress Report

Postby KateBulka » Wed Apr 20, 2022 3:19 pm

Heyo. This is first Progress Report for SMC, maybe last one (ha)!!

Since first release of demo we've made quite some progress on Collab. First of all, 1 and 2 World got quite some update regarding levels. 1 World got a new level - Bullet Heaven. 2 World is planned to have two new levels, but so far only one of them is finished - Dental Debacle by h2643. Now, regarding new worlds...! There is 5 worlds in total planned for full release, including first ones from demo of course. While it may seem small at first, i want to note that 5th world will be pretty darn big, so i hope that it will be enough!

Sadly bosses take time to make, and so far only 3rd world's bossfight is done. His name is Hotbi, and he is Hot!.... And he is not Hot bi. Oh damn, why did i say that


As for 4th world, you'll have to meet Dancing Bella! Unlike other bossfights she'll have 2 completely different phases, and i hope that it turns out interesting!... That's a lot of work for me . _.
(NOT FINAL)
Spoiler: show
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There is other bossfights planned as well, and some of them may be revealed later! With some exceptations of course... Final bossfight for example. I hope that it will be amazing.
For final release we plan to add 2 completely new languages, and this wouldn't be possible without lucstar06 and Slash-18, huge props to 'em! >:3

Some minor changes include optimizations of all world 2 levels (new optimizations are planned though!), icons for options and etc. Not that much to talk about. Aaand i think that's enough for now. Release is getting closer and closer, and we're hoping to release in Summer or Autumn at least! See you soon...


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