Bowser Space Battle (STG Boss)
Posted: Sun Jan 09, 2022 10:17 pm
Hi! It's been a while since I shared my level. (Last time is at 2020!)
This time, I made a STG Boss Battle, which is inspired from Star Dream boss fight from Kirby Planet Robobot.
This level was actually done 3 years ago (before the release of my last level!), back when I still using 1.3.0.2 to make my level. You can even find my playthrough of the level on my YouTube channel.
However! After I started using SMBX2, I decided to make some adjustment in the level. The gameplay is greatly improve by using lua scripts (which I'm still learning!), and also some visual improvement. The boss attacks are still rely on legacy events though, as they're already made on the original version.
Introduction
You goal is to defeat Bowser with your vehicle, starshroom (Not clown car, I don't like it). You can use the "jump" key to shoot bullets (which means you can't jump inside the starshroom!), and use arrow key to move around. You can only shoot forward.
As for Bowser, he will attack you in the clown car, using attacks such as bullet bills and homing flames. The attack get more and more intense as you progress, but as long as you are not hit directly, you won't get hurt even the starshroom get hit.
Bowser can even use barrier to protect his clown car, and release the cool attack.
This level use custom sound effects and lua scripts, so you have to play the level on SMBX2 beta 4 for the full experience. The playtime is about 4 minutes, and it's not very difficult.
I plan to include this level in my future project of new episode, which is far from complete (need a couple of years!). If you don't want to get spoiled, do not play it; however, it would be greatly appreciated if you play it and give me suggestions to make this level better! Hope you enjoy it anyway!
Playthrough
Download
This time, I made a STG Boss Battle, which is inspired from Star Dream boss fight from Kirby Planet Robobot.
This level was actually done 3 years ago (before the release of my last level!), back when I still using 1.3.0.2 to make my level. You can even find my playthrough of the level on my YouTube channel.
However! After I started using SMBX2, I decided to make some adjustment in the level. The gameplay is greatly improve by using lua scripts (which I'm still learning!), and also some visual improvement. The boss attacks are still rely on legacy events though, as they're already made on the original version.
Introduction
You goal is to defeat Bowser with your vehicle, starshroom (Not clown car, I don't like it). You can use the "jump" key to shoot bullets (which means you can't jump inside the starshroom!), and use arrow key to move around. You can only shoot forward.
As for Bowser, he will attack you in the clown car, using attacks such as bullet bills and homing flames. The attack get more and more intense as you progress, but as long as you are not hit directly, you won't get hurt even the starshroom get hit.
Spoiler: show
Bowser can even use barrier to protect his clown car, and release the cool attack.
Spoiler: show
This level use custom sound effects and lua scripts, so you have to play the level on SMBX2 beta 4 for the full experience. The playtime is about 4 minutes, and it's not very difficult.
I plan to include this level in my future project of new episode, which is far from complete (need a couple of years!). If you don't want to get spoiled, do not play it; however, it would be greatly appreciated if you play it and give me suggestions to make this level better! Hope you enjoy it anyway!
Playthrough
Spoiler: show
Download