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The Invasion 2: Afterhours (v1.1)

Posted: Tue Jan 04, 2022 5:59 am
by SpencerlyEverly
Hey there! This is an episode I worked on for a whole day. It's also short but it's also pretty epic!

Game description:
Join Mario... after he plays through the entirety of The Invasion 2, he somehow stumbles to play again. This time, something has gone wrong... HORRIBLY wrong... what is that virus that's to blame?!

Screenshots:
Spoiler: show
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Credits are in the episode folder, but here they are in this forum thread as well:
Spoiler: show
- Original SMBX episode by Redigit
- Fanmade episode by Spencer Everly

--Music/Sounds--

Music mainly by Toby Fox, Nintendo, IsabelleChiming (Zelda 1 Ending Sound), etc.
Sounds from certain resources, such as...
- The GBA Crash sound recorded by EstebanZD Glitcher
- The Kefka Laugh from Final Fantasy IV
- Toby Fox (Undertale)
- Dragon Ball Z
- Super Mario Bros. 3 (Airship Move SFX)

Other sounds made by me (Evil Me Ha Virus Sound)

--Coding--

LunaLua codes by MrDoubleA, KBM-Quine, and me

-----

This can only be played on SMBX2. Visit https://codehaus.wohlsoft.ru/ to download, or use the SMASLauncher if you want to download it from there (Put it in the worlds folder after downloading): viewtopic.php?f=69&t=27581
Download here (v1.1)

More to come if I ever make something else. Who knows what it'll be next. It won't be SMAS++ atm, that's an even bigger project.

----

v1.0 (1/3/2022)
- Initial release

v1.1 (3/27/2022)
- Fixed pause menu up a ton, littleDialogue is now used, you can actually save after cheating now, credits prevention added, and lives don't decrease to prevent exiting to the broken SMBX launcher

Re: The Invasion 2: Afterhours

Posted: Fri Jan 21, 2022 5:42 pm
by LooKiCH
I'm going through the first level, and after completing the level, the path does not open, did you test your episode at all?

Re: The Invasion 2: Afterhours

Posted: Mon Feb 21, 2022 5:10 pm
by SpencerlyEverly
LooKiCH wrote:
Fri Jan 21, 2022 5:42 pm
I'm going through the first level, and after completing the level, the path does not open, did you test your episode at all?
I haven't seen your comment until now, I apologize.

I tested it yes, you should get a clue on what to do next in order to unlock the path. Like... what does the text box say for YOU to type? ;)

If that doesn't help, then here.

Re: The Invasion 2: Afterhours

Posted: Mon Mar 07, 2022 9:42 pm
by tangy
a shitpost episode ? don't mind if i do. that's my bread and butter

Re: The Invasion 2: Afterhours (v1.1)

Posted: Sun Mar 27, 2022 12:42 pm
by SpencerlyEverly
New version released, download it to have some things fixed

Re: The Invasion 2: Afterhours (v1.1)

Posted: Fri Apr 01, 2022 10:07 am
by Sandomer
this looks like typical .exe game

Re: The Invasion 2: Afterhours (v1.1)

Posted: Fri Apr 01, 2022 3:31 pm
by Mal8rk
yoorest2 wrote:
Fri Apr 01, 2022 10:07 am
this looks like typical .exe game
Yeah, I'm getting tired of this trope

Re: The Invasion 2: Afterhours (v1.1)

Posted: Tue Apr 05, 2022 12:55 pm
by Sandomer
what do i do after first level?

Re: The Invasion 2: Afterhours (v1.1)

Posted: Mon Apr 11, 2022 1:54 pm
by Sandomer
i found an idea how to unlock full map!
just edit it in editor

Added in 2 hours 42 minutes 22 seconds:
bruh why when i edit map this doesn't save it? and why full path is unlocked after doing something that some people don't know how includes to unlock after first level or unlocked on start?

Gameplay on Pro SMBX-er channel

Posted: Mon Feb 20, 2023 4:17 am
by LooKiCH


Re: The Invasion 2: Afterhours (v1.1)

Posted: Mon Sep 25, 2023 9:03 am
by MarioMario369
In case you were still wondering, you input imtiredofallthiswalking on the world map.