Frisktaker's Probably not at all regular Tinkering with Lua(Neo SMB1 Bowser)
Posted: Wed Dec 29, 2021 8:58 pm
by Frisktaker
Hello, as the title says, this is for stuff I make, if/when I make it. This is the first time I have done any serious LunaLua coding, so bear that in mind.
Neo SMB1 Bowser
Why is this so small

Ever wanted SMB1 Bowser to be fake? Or maybe you just wanted him to stop throwing those dang hammers, like early world bosses in SMB1.
TheGameyFireBro105 sure did, so I decided "eh, why not? I'll give it a shot." This is what I came up with.
Features
- Toggle Bowser's Fire Breath(Set to true by default )
- Toggle Bowser's Hammers(Also set to true by default)
- Set Bowser's death effect to ANY vanilla range effect(Note: Some effects will probably not look very good, but who am I to judge you if you choose them anyways. Set to 105 by default)
- Actually use Bowser's SMB1 theme(I just happened to find it and so decided to just throw it in there because for some reason it isn't already in SMBX
Known Issues
- With LittleDialogue enabled, Bowser's death happens while the text appears. I am not sure if/how to fix this, due to how LittleDialogue works in general
- With Flame Breath off, Bowser kinda fidgets a little on the times when he otherwise would have breathed fire
Frisktaker's Lua Stuff 1.0
https://www.dropbox.com/s/t9wli0za47i1v ... 0.zip?dl=1
Re: Frisktaker's Probably not at all regular Tinkering with Lua(Neo SMB1 Bowser)
Posted: Wed Dec 29, 2021 9:11 pm
by AlanLive2020
Not the first time someone has made a fake bowser, but i appreciate the extra options.
Edit: Nice obscure reference at code line 44 lol.
Re: Frisktaker's Probably not at all regular Tinkering with Lua(Neo SMB1 Bowser)
Posted: Thu Dec 30, 2021 12:42 am
by Alucard648
I have seen in Discord an evil variant of SMB1 Bowser that carpet-bombs entire screen with hammers at random angles and speeds, making it almost impossible to dodge them. And he had an option to cause stunning earthquake on landing after jumping.