Postby Hoeloe » Mon Dec 20, 2021 8:54 pm
Often, errors will cascade. If one thing fails, multiple things will start to fail which may not seem related. This isn't something we can control, it's just the nature of how programs work (keep in mind that retail software also errors like this, it's just that most of it closes down the moment it encounters a single error, giving no time for the others to be raised) - think of it like hitting glass with a hammer - the spot where the hammer falls is the source of the problem, but cracks spread throughout every part of it.
Usually when fixing errors, it's best to work on them one at a time, and the first one that appears is most likely to be the culprit. In this case, some code in bettereffects is trying to use an image that doesn't exist. Since bettereffects (as the name suggests) handles effects rendering, it's quite likely that there's an image missing somewhere for an effect file. I can't get more specific than that because there's not much more information to go on.