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Implementing Infinite Lives

Posted: Sat Oct 09, 2021 11:12 pm
by Jumper
Is there a way to implement infinite lives via LunaLua code (besides having it enter liveforever and gdiredigit)?

Preferably once the level starts, and a way to instead replace it with a death counter?

Re: Implementing Infinite Lives

Posted: Sun Oct 10, 2021 2:46 am
by Marioman2007

Code: Select all

function onDraw()
    mem(0x00B2C5AC, FIELD_FLOAT, 99)
end