Implementing Infinite Lives

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Jumper
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Implementing Infinite Lives

Postby Jumper » Sat Oct 09, 2021 11:12 pm

Is there a way to implement infinite lives via LunaLua code (besides having it enter liveforever and gdiredigit)?

Preferably once the level starts, and a way to instead replace it with a death counter?

Marioman2007
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Re: Implementing Infinite Lives

Postby Marioman2007 » Sun Oct 10, 2021 2:46 am

Code: Select all

function onDraw()
    mem(0x00B2C5AC, FIELD_FLOAT, 99)
end


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