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Sixx's Levels Release [NEW LEVEL: March 2024 Update]

Posted: Fri Sep 24, 2021 12:26 am
by Sux
Welcome to my lab of levels, I intend to expand it, meanwhile I hope you enjoy

Sepulchral Steelpunk Planetoid (CCX2 11th)
Spoiler: show
This level you traverse a graveyard beneath the surface, atmosphere and core of an industrial planet

https://mega.nz/file/TqBxgarQ#1icBs_Krm ... MV8ySfkmm4
Xanthosiderite Xeriscape (CE4 Winner)
Spoiler: show
This is the level I made for the hispamic community contest and I got the 1st place!

https://mega.nz/file/i7oQVQaJ#_MBmVh3NH ... 4lCpG-521c
Stormghost Quintessence (August 2022)
Spoiler: show
This level you pass through a station in a canyon with lightnings and reach an electrized temple

https://mega.nz/file/qj4GDTxa#XGR4z8eTt ... nXCCVrHGj4
Sawmill Machine Sickness (February 2023)
Spoiler: show
This is an experimental level that I made for Science Contest but I lost the deadline, so I add some more setups and decided to release

Download
Alcoholic Coastline (MFGG#1 Champion)
Spoiler: show
This level is a distillery on a beach with flammable obstacles. It was one of MFGG's tied winners

Download

Re: Sixx's Levels Release [NEW LEVEL: 09/29 Update]

Posted: Wed Sep 29, 2021 2:20 pm
by Sux
September 29th Update!
New Level Added: Xanthosiderite Xeriscape

Re: Sixx's Levels Release [NEW LEVEL: 09/29 Update]

Posted: Wed Sep 29, 2021 2:23 pm
by PopYoshi
I was about to play your new level and just noticed that you used my tileset

It's a honour :3 didn't expect people would like it that much

Congrats for getting the first place in the hispanic contest! I would have liked to participate too but I'm too rusted at making levels

Re: Sixx's Levels Release [NEW LEVEL: 09/29 Update]

Posted: Thu Sep 30, 2021 12:08 am
by SupahKupah
PopYoshi wrote:
Wed Sep 29, 2021 2:23 pm
Congrats for getting the first place in the hispanic contest! I would have liked to participate too but I'm too rusted at making levels
I suggest that you should participate in the next contest, it is fun to see more levels, it does not matter if you are rusty, you can improve little by little.

And Sux, I really congratulate you for winning the hispanic community contest, it has been an honor to play your level.

Re: Sixx's Levels Release [NEW LEVEL: 09/29 Update]

Posted: Thu Sep 30, 2021 2:47 am
by PopYoshi
SupahKupah wrote:
Thu Sep 30, 2021 12:08 am
PopYoshi wrote:
Wed Sep 29, 2021 2:23 pm
Congrats for getting the first place in the hispanic contest! I would have liked to participate too but I'm too rusted at making levels
I suggest that you should participate in the next contest, it is fun to see more levels, it does not matter if you are rusty, you can improve little by little.

And Sux, I really congratulate you for winning the hispanic community contest, it has been an honor to play your level.
Where is it made tho? Equipo Estelar?

Re: Sixx's Levels Release [NEW LEVEL: 09/29 Update]

Posted: Mon Oct 04, 2021 10:33 am
by FirestarPlays
The download link on your Hispanic Contest level doesn't work.

Edit: I came back later and the link worked for some reason! Must have just been Mega being a jerk today :oops:

Re: Sixx's Levels Release [NEW LEVEL: 11/16 Update]

Posted: Wed Nov 16, 2022 7:58 pm
by Sux
I decided to add my CCX3 entry, although I can't hide my frustration with a score much lower than I got in the last contests, even though I prefer this work to my previous ones. Hope you enjoy some hard and complex challenge

Re: Sixx's Levels Release [NEW LEVEL: 11/16 Update]

Posted: Thu Nov 17, 2022 6:45 pm
by deice
Sux wrote:
Wed Nov 16, 2022 7:58 pm
I decided to add my CCX3 entry, although I can't hide my frustration with a score much lower than I got in the last contests, even though I prefer this work to my previous ones. Hope you enjoy some hard and complex challenge
as the guy that ported the fishing boos that you used, i can testify that introducing the red fishing boo (who is intended to be very hectic and hard to maneuver around) near the end of a long level like that could contribute to some frustration (especially when taking into account that these judges don't have infinite free time to play through everything)

that being said i actually liked the level quite a bit! other than the fact that the autoscroll part could've been a bit shorter, the setups and the mechanics were quite neat and well presented for the most part, very nice work.

Re: Sixx's Levels Release [NEW LEVEL: 2023 Update]

Posted: Thu Feb 09, 2023 8:19 pm
by Sux
Update: New level added:
This one is something very different than I usually do, I tried to explore an unusual gimmick

Download

Re: Sixx's Levels Release [NEW LEVEL: March 2024 Update]

Posted: Sun Mar 31, 2024 9:03 pm
by Sux
Update: I add my MFGG entry, this was one of tied champions

Re: Sixx's Levels Release [NEW LEVEL: March 2024 Update]

Posted: Mon Apr 01, 2024 1:47 pm
by Just_Thomas
Sux wrote:
Sun Mar 31, 2024 9:03 pm
Update: I add my MFGG entry, this was one of tied champions
I really like it.
Artstyle is not off and still does look like something which does belong there.
I can't put it into words very well, some people just use tilesets that have a VERY different style, e.g. SMW2 tilesets with SMW1 or SMB3 tiles - well together. Anyway, it looks really great and the level idea behind it is just as good.

Re: Sixx's Levels Release [NEW LEVEL: March 2024 Update]

Posted: Wed May 08, 2024 10:49 am
by Dynam0
Hey! Some of the links are down, could you reupload the maps?