Sloped edge?
Posted: Thu Sep 09, 2021 2:35 pm
Recently I've been making this SMBX2 episode, and I made this tileset for mushroom platforms. However, I don't like how Mario pretty much hovers over the edge of the big mushrooms, and I was wondering if there was anything I could do to make the edge blocks more like slopes, as I'm thinking that'll look better.

I've already tried editing the slope values in the block-n.txt file for the block (it would act like a 45 degree slope, which is too steep for what I want), and trying to make it less steep wouldn't work unless I made the block longer, but then you'd just end up floating above air instead, which is even worse.

I've tried looking for custom blocks I could use as a base, but I've come up empty handed. If anyone has any ideas as to possible solutions to this, please let me know!

I've already tried editing the slope values in the block-n.txt file for the block (it would act like a 45 degree slope, which is too steep for what I want), and trying to make it less steep wouldn't work unless I made the block longer, but then you'd just end up floating above air instead, which is even worse.

I've tried looking for custom blocks I could use as a base, but I've come up empty handed. If anyone has any ideas as to possible solutions to this, please let me know!