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(NPC Request) Sonic Badniks

Posted: Mon Jul 26, 2021 6:32 pm
by TheGameyFireBro105
I'm requesting these 4 Sonic Badniks as SMBX foes.

Buzz Bomber

Preferrably based off of this SMW Custom enemy: https://www.smwcentral.net/?p=section&a ... s&id=25975


Orbinaut (Unidasu and Uni Uni)

Both the Unidasu and Uni Uni types; The former will fling its spikes and is well known for it's prominence in Labyrinth Zone.

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The latter appears in Starlight Zone, and will never shoot its spikes off.

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Caterkiller

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It's spiky everywhere but it's head. If you attempt to hit it on it's spikes, or get bumped by it, it'll split apart, its individual segments bouncing off in a specific direction, depending on which half of the enemy. It's bouncing AI should include low jump, high jump, as well as Jump (Sandworm AI).

It should also come with a Sandworm variant, that's fireproof.


Crabmeat

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Of course, these dudes wander around, charging up, then firing two energy balls when the player is near.


(It is optional for you to also include the sonic 1 animal buddies.)



Update:

Sonic 2:


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These guys crawl around, occasionally firing a bullet in a curved arc toward the player.


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These stupid spiders, well, grab you, and hold on to you trying to detonate you. Button mashing will help you escape.


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"SnooPING AS usual, I see" (sorry, had to get that in there). These things just move around like blue shy guys, but should be able to be set to hide in walls.



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Basically they throw homing claw projectiles at the player. They can also stand on the ceiling! They should be unable to turn around, and should not be able to throw their projectiles behind themselves.



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These robotic crustaceans scuttle around and launch their fist in the horizontal direction of the player.
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Their hitboxes should be game accurate, for optimal frustration (BTW, for extra pain, only the fist should be spinjumpable.)

Re: (NPC Request) Sonic Badniks

Posted: Fri Nov 26, 2021 9:03 pm
by TheGameyFireBro105
Sorry for the bump, I just wanted to update the request, since I've gotten more ideas for levels, and would need these.

Re: (NPC Request) Sonic Badniks

Posted: Sat Aug 02, 2025 6:49 am
by Rodriv64
Hey! I'm making a badnik pack. For now, i'm making Splats, since its behaviour is similar to a jumping paratroopa, but it's hard to recreate the jump in lua. Do you know how to recreate that? Also, i'm adding all Sonic 1 badniks.
EDIT: I finally finished making Splats. Now to the rest of the badniks. I'm also making them fireproof.