Postby Ness-Wednesday » Tue Jul 20, 2021 5:57 am
I really loved this level. It has a nice setting and uses Chain Chomps in creative ways, especially in the horizontally-warped section. However, I do believe the secret star is a little too obvious. Whether it's the warp placement or the player blocks, it all feels sudden. Also, the very first Chain-Chomp might catch some players off guard. I would probably suggest either a stumped Chain-Chomp or placing it on the upper bridge. There aren't any functional errors I encountered, but you might want to remove that out-of-bounds star. Just in case the hub does count the level having three stars, but I wouldn't know too much about it. Graphically, stomping on the Yellow Koopa and letting it go back into its shell changes to the normal Kamikaze Koopa. I'm not saying "Clash, clash, clash," but I think it's rather odd that it suddenly changes style. Lastly, I think the coin placement could be improved if they indicated where it's safe to land. There was one below the first-star coin that confused me a bit because I didn't know if I was able to wait there. I'll reiterate, this is a great level nonetheless, and there aren't too many errors you made.