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dropShadows.lua - I don't get why people like these
Posted: Sun Jun 13, 2021 1:00 pm
by MrDoubleA
Got bored today, so have the drop shadows from SMM in SMBX. The biggest caveat with this is that fading/transparent objects can look weird, as their shadows will stay at the same opacity for as long as they're at all visible.
Download
Re: dropShadows.lua - I don't get why people like these
Posted: Sun Jun 13, 2021 1:34 pm
by Chilly14
POG!!!!
This is something I've been wanting for a while! I'll be using it soon!
Re: dropShadows.lua - I don't get why people like these
Posted: Fri Jul 09, 2021 5:24 pm
by TheGameyFireBro105
Why do people like this? I mean it's great for SMB3 Levels, but still.
Re: dropShadows.lua - I don't get why people like these
Posted: Fri Jul 09, 2021 6:56 pm
by KnownStranger
TheGameyFireBro105 wrote: ↑Fri Jul 09, 2021 5:24 pm
Why do people like this? I mean it's great for SMB3 Levels, but still.
I think this lua code fits with NES styled levels.
Re: dropShadows.lua - I don't get why people like these
Posted: Tue Aug 31, 2021 7:32 pm
by MrCool422
how do i activate the dropShadows.lua
Re: dropShadows.lua - I don't get why people like these
Posted: Wed Sep 01, 2021 2:01 pm
by MrDoubleA
MrCool422 wrote: ↑Tue Aug 31, 2021 7:32 pm
how do i activate the dropShadows.lua
Much like other libraries, put this in your luna.lua file:
Code: Select all
local dropShadows = require("dropShadows")
Re: dropShadows.lua - I don't get why people like these
Posted: Sat Mar 12, 2022 8:46 pm
by Comanchero
MrDoubleA wrote: ↑Wed Sep 01, 2021 2:01 pm
MrCool422 wrote: ↑Tue Aug 31, 2021 7:32 pm
how do i activate the dropShadows.lua
Much like other libraries, put this in your luna.lua file:
Code: Select all
local dropShadows = require("dropShadows")
hi mrdoublea, i putted these code on my luna.lua but still not working, why? what i doing wrong? pls help

Re: dropShadows.lua - I don't get why people like these
Posted: Sat Mar 12, 2022 10:48 pm
by Chilly14
Do you have the dropShadows.frag and dropShadows.lua files in your level or episode folder?
Re: dropShadows.lua - I don't get why people like these
Posted: Sun Mar 13, 2022 9:10 pm
by Comanchero
Chilly14 wrote: ↑Sat Mar 12, 2022 10:48 pm
Do you have the dropShadows.frag and dropShadows.lua files in your level or episode folder?
yes! in the episode folder
Re: dropShadows.lua - I don't get why people like these
Posted: Tue Mar 15, 2022 1:43 pm
by Chilly14
Comanchero wrote: ↑Sun Mar 13, 2022 9:10 pm
Chilly14 wrote: ↑Sat Mar 12, 2022 10:48 pm
Do you have the dropShadows.frag and dropShadows.lua files in your level or episode folder?
yes! in the episode folder
Huh. It's working fine for me.
Re: dropShadows.lua - I don't get why people like these
Posted: Sat Apr 09, 2022 5:30 am
by BlueStaggo
This is in the SMBX2 roadmap, isn't it? Is it possible for this to be officially implemented?
Re: dropShadows.lua - I don't get why people like these
Posted: Sun May 01, 2022 2:08 pm
by RadMetalMarioSMIX
Are we able to have the drop shadows only show up in specific sections?
Re: dropShadows.lua - I don't get why people like these
Posted: Thu Jun 09, 2022 10:37 pm
by JamesR624
I LOVE this, It's perfect. I was just wondering though if it'd be possible to make it work properly with 2 players? The split-screen currently breaks the shadows. Is there any way this could be fixed?
Re: dropShadows.lua - I don't get why people like these
Posted: Fri Oct 27, 2023 7:22 pm
by HAK0TA538
I ran into alot of problems using this with my custom backgrounds, is there a way to make it so dropshadow's dont affect backgrounds?