dropShadows.lua - I don't get why people like these

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MrDoubleA
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dropShadows.lua - I don't get why people like these

Postby MrDoubleA » Sun Jun 13, 2021 1:00 pm

Got bored today, so have the drop shadows from SMM in SMBX. The biggest caveat with this is that fading/transparent objects can look weird, as their shadows will stay at the same opacity for as long as they're at all visible.

Image

Download

Chilly14
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Re: dropShadows.lua - I don't get why people like these

Postby Chilly14 » Sun Jun 13, 2021 1:34 pm

POG!!!!

This is something I've been wanting for a while! I'll be using it soon!

TheGameyFireBro105
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Re: dropShadows.lua - I don't get why people like these

Postby TheGameyFireBro105 » Fri Jul 09, 2021 5:24 pm

Why do people like this? I mean it's great for SMB3 Levels, but still.

KnownStranger
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Re: dropShadows.lua - I don't get why people like these

Postby KnownStranger » Fri Jul 09, 2021 6:56 pm

TheGameyFireBro105 wrote:
Fri Jul 09, 2021 5:24 pm
Why do people like this? I mean it's great for SMB3 Levels, but still.
I think this lua code fits with NES styled levels.

MrCool422
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Re: dropShadows.lua - I don't get why people like these

Postby MrCool422 » Tue Aug 31, 2021 7:32 pm

how do i activate the dropShadows.lua

MrDoubleA
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Re: dropShadows.lua - I don't get why people like these

Postby MrDoubleA » Wed Sep 01, 2021 2:01 pm

MrCool422 wrote:
Tue Aug 31, 2021 7:32 pm
how do i activate the dropShadows.lua
Much like other libraries, put this in your luna.lua file:

Code: Select all

local dropShadows = require("dropShadows")

Comanchero
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Re: dropShadows.lua - I don't get why people like these

Postby Comanchero » Sat Mar 12, 2022 8:46 pm

MrDoubleA wrote:
Wed Sep 01, 2021 2:01 pm
MrCool422 wrote:
Tue Aug 31, 2021 7:32 pm
how do i activate the dropShadows.lua
Much like other libraries, put this in your luna.lua file:

Code: Select all

local dropShadows = require("dropShadows")
hi mrdoublea, i putted these code on my luna.lua but still not working, why? what i doing wrong? pls help


Image

Chilly14
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Re: dropShadows.lua - I don't get why people like these

Postby Chilly14 » Sat Mar 12, 2022 10:48 pm

Do you have the dropShadows.frag and dropShadows.lua files in your level or episode folder?

Comanchero
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Re: dropShadows.lua - I don't get why people like these

Postby Comanchero » Sun Mar 13, 2022 9:10 pm

Chilly14 wrote:
Sat Mar 12, 2022 10:48 pm
Do you have the dropShadows.frag and dropShadows.lua files in your level or episode folder?
yes! in the episode folder

Chilly14
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Re: dropShadows.lua - I don't get why people like these

Postby Chilly14 » Tue Mar 15, 2022 1:43 pm

Comanchero wrote:
Sun Mar 13, 2022 9:10 pm
Chilly14 wrote:
Sat Mar 12, 2022 10:48 pm
Do you have the dropShadows.frag and dropShadows.lua files in your level or episode folder?
yes! in the episode folder
Huh. It's working fine for me.

BlueStaggo
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Re: dropShadows.lua - I don't get why people like these

Postby BlueStaggo » Sat Apr 09, 2022 5:30 am

This is in the SMBX2 roadmap, isn't it? Is it possible for this to be officially implemented?

RadMetalMarioSMIX
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Re: dropShadows.lua - I don't get why people like these

Postby RadMetalMarioSMIX » Sun May 01, 2022 2:08 pm

Are we able to have the drop shadows only show up in specific sections?

JamesR624
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Re: dropShadows.lua - I don't get why people like these

Postby JamesR624 » Thu Jun 09, 2022 10:37 pm

I LOVE this, It's perfect. I was just wondering though if it'd be possible to make it work properly with 2 players? The split-screen currently breaks the shadows. Is there any way this could be fixed?

HAK0TA538
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Re: dropShadows.lua - I don't get why people like these

Postby HAK0TA538 » Fri Oct 27, 2023 7:22 pm

I ran into alot of problems using this with my custom backgrounds, is there a way to make it so dropshadow's dont affect backgrounds?


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