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DoctorBacon's NPC Graphics

Posted: Wed May 19, 2021 12:49 am
by DoctorBacon
I've made a batch of NPC graphics and I don't want to spam the graphics forum so I'm putting all of them here.
I'll also be adding to this in the future.
It's been quite a while since I've made GFX, so I hope they're decent.

Google Drive Link:
https://drive.google.com/drive/folders/ ... sp=sharing

Screenshots and NPCs:
Spoiler: show
SMW Grindels
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SMB3 Grindels
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Grindels
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SM64 Hanging Scuttlebug and SM64 Scuttlebug
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Red and Green Kent C. Koopa
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All Rolling Chomps
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Bombshell Bill, Bombshell Banzai Bill, and Bombshell Bill Blaster
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Snippet and Black Snippet
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Also: I also used some settings from the Thwomp AI script for the Grindel. I used smash speed 12, it says over 8 is potentially buggy, so change the npc txt file if a problem shows up.
The Rolling Chomps are custom NPCs, I used IDs 761-769. Though, they can be changed to a replacement for Grrrols easily. I used custom NPCs just so you can have more than two variants.

Re: DoctorBacon's NPC Graphics

Posted: Fri May 28, 2021 3:53 pm
by DoctorBacon
Added some more stuff.
Snippets from Banjo-Kazooie over Spiny and Charged Spiny
Bombshell Bills from Paper Mario over Bullet Bill, Banzai Bill, and Bill Blaster
Rolling Chomps as custom NPCs that use the Grrrol AI, they can also easily be moved to a replacement for Grrrols if desired.

Screenshots are in the updated post.
Hope they're decent.

Re: DoctorBacon's NPC Graphics

Posted: Fri May 28, 2021 7:49 pm
by Murphmario
These look pretty good, nice job! The scuttlebugs are probably my favorite graphics here.