DoctorBacon's NPC Graphics

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DoctorBacon
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Posts: 10
Joined: Sat Jun 08, 2019 8:59 pm

DoctorBacon's NPC Graphics

Postby DoctorBacon » Wed May 19, 2021 12:49 am

I've made a batch of NPC graphics and I don't want to spam the graphics forum so I'm putting all of them here.
I'll also be adding to this in the future.
It's been quite a while since I've made GFX, so I hope they're decent.

Google Drive Link:
https://drive.google.com/drive/folders/ ... sp=sharing

Screenshots and NPCs:
Spoiler: show
SMW Grindels
Image

SMB3 Grindels
Image

Grindels
Image

SM64 Hanging Scuttlebug and SM64 Scuttlebug
Image

Red and Green Kent C. Koopa
Image

All Rolling Chomps
Image

Bombshell Bill, Bombshell Banzai Bill, and Bombshell Bill Blaster
Image

Snippet and Black Snippet
Image

Also: I also used some settings from the Thwomp AI script for the Grindel. I used smash speed 12, it says over 8 is potentially buggy, so change the npc txt file if a problem shows up.
The Rolling Chomps are custom NPCs, I used IDs 761-769. Though, they can be changed to a replacement for Grrrols easily. I used custom NPCs just so you can have more than two variants.
Last edited by DoctorBacon on Fri May 28, 2021 3:59 pm, edited 1 time in total.

DoctorBacon
Cheep-Cheep
Cheep-Cheep
Posts: 10
Joined: Sat Jun 08, 2019 8:59 pm

Re: DoctorBacon's NPC Graphics

Postby DoctorBacon » Fri May 28, 2021 3:53 pm

Added some more stuff.
Snippets from Banjo-Kazooie over Spiny and Charged Spiny
Bombshell Bills from Paper Mario over Bullet Bill, Banzai Bill, and Bill Blaster
Rolling Chomps as custom NPCs that use the Grrrol AI, they can also easily be moved to a replacement for Grrrols if desired.

Screenshots are in the updated post.
Hope they're decent.

Murphmario
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Joined: Fri Dec 20, 2013 7:07 pm
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Re: DoctorBacon's NPC Graphics

Postby Murphmario » Fri May 28, 2021 7:49 pm

These look pretty good, nice job! The scuttlebugs are probably my favorite graphics here.


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