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Re: [Playable] Yoshi's Island-styled Yoshi

Posted: Fri Dec 03, 2021 7:34 pm
by CodeX
Major Bug found!
If you Aim eggs at an 12* acute angle or (midrange) the Egg get's stuck on a ceiling every time
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This also works (although rarely) when ricocheting the egg off a slope
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Re: [Playable] Yoshi's Island-styled Yoshi

Posted: Tue Dec 14, 2021 3:11 am
by MECHDRAGON777
Great work on the Yoshi. I am wondering if this is intend or just a buggy interaction, but having items in Switch Palace Blocks and throwing a heavy egg seems to trigger the items in the switch palace blocks from the earthquake. Another thing is throwing eggs in a narrow space seems to have a weird interaction that is mostly expected to happen from what I know about a few base engine glitches used in speedrunning.

Re: [Playable] Yoshi's Island-styled Yoshi

Posted: Tue Dec 14, 2021 4:08 pm
by SMG5 5696 SMBX2
i cannot even use yoshi just because a lunalua mesage opens

Re: [Playable] Yoshi's Island-styled Yoshi

Posted: Mon Dec 20, 2021 8:49 am
by Sonya Sanchez
SMG5 5696 SMBX2 wrote:
Tue Dec 14, 2021 4:08 pm
i cannot even use yoshi just because a lunalua mesage opens
Problem is, neither DoubleA or anyone else can help you if don't provide the error message within the post.
Take a Screenshot of it or something and then people can help you with the problem you encounter.

Re: [Playable] Yoshi's Island-styled Yoshi

Posted: Wed Jan 12, 2022 3:50 pm
by TheGameyFireBro105
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Re: [Playable] Yoshi's Island-styled Yoshi

Posted: Wed Jan 26, 2022 9:06 pm
by MECHDRAGON777
Out of curiosity, is this intentional?
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Otherwise, great character.

Re: [Playable] Yoshi's Island-styled Yoshi

Posted: Sat Jan 29, 2022 2:00 pm
by TheGameyFireBro105

Re: [Playable] Yoshi's Island-styled Yoshi

Posted: Mon Jan 31, 2022 3:30 pm
by MECHDRAGON777
TheGameyFireBro105 wrote:
Sat Jan 29, 2022 2:00 pm
Is it possible to make it compatible with both viewtopic.php?f=101&t=27675&p=390429&hi ... rn#p390429 and viewtopic.php?f=101&t=25474&p=387954&hi ... up#p368394 ?
Ideally, I would say they should just give three stars regardless, but there is another caveat since I think both Enjl's script and MrDoubleA's would both need to be updated to allow that making it a lot harder to make them compatible.

Re: [Playable] Yoshi's Island-styled Yoshi

Posted: Fri Feb 04, 2022 6:00 pm
by ditditdit
oooooh.... LOVE IT.
thanks, I needed a custom playable for my episode.
;)

Re: [Playable] Yoshi's Island-styled Yoshi

Posted: Sat Feb 05, 2022 12:33 pm
by TankOfYah
Whenever I try to play a world map I make, I get this error message.

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Re: [Playable] Yoshi's Island-styled Yoshi

Posted: Tue Apr 12, 2022 12:21 pm
by Mal8rk
RaccAttacc wrote:
Thu Apr 29, 2021 5:09 pm
When I try to put the files in an Episode, and load into a level. Mario won't appear. (I put a block to turn into Yoshi in the level) I litterally installed the game again just to make sure It wasn't my fault. Help
You need to make a global lua file, then put this code into the file:

Code: Select all

-- Run code on level start
function onStart()
    	player.character = CHARACTER_KLONOA;
	--player.powerup = 1;
end
Let me know if that helped

Re: [Playable] Yoshi's Island-styled Yoshi

Posted: Wed Apr 13, 2022 3:20 pm
by Mal8rk
Hey there

I recently had a problem in which the green egg block is causing a lua warning screen:

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Re: [Playable] Yoshi's Island-styled Yoshi

Posted: Mon Sep 12, 2022 8:26 pm
by ChunkyChimp
Does the level intro not play in the editor?

Re: [Playable] Yoshi's Island-styled Yoshi

Posted: Wed Sep 14, 2022 3:30 pm
by MrDoubleA
ChunkyChimp wrote:
Mon Sep 12, 2022 8:26 pm
Does the level intro not play in the editor?
Nope, it doesn't. But if memory serves, you can hold "I" while the level starts to force it to trigger.

Re: [Playable] Yoshi's Island-styled Yoshi

Posted: Wed Oct 05, 2022 7:29 pm
by Anthony Valle
Finally, a fully playable Yoshi, now we need Yoshi´s Story yoshi