Postby mguadagni55555 » Sat Feb 20, 2021 3:33 pm
First of all, I'm using SMBX1, not 2. Not only that, I'm using version 1.3.0.1. Why? Accessibility and forced creativeness. But that's not the point. I'm currently editing the npc parameters for a SMB3 Thwomp to make it less of a Thwomp and more of a brick block. That of which acts like a Thwomp. Basically, it's a Thwomp which looks like a brick block and doesn't have the shine animation. Anyways, here's the code I got:
gfxwidth=32
width=32
playerblocktop=1
height=32
gfxheight=48
npcblocktop=1
gfxoffsetx=-16
What's wrong here you ask? Well, 2 things.
1. I can't put brick blocks to the right of this npc. Kinda defeats the purpose of it.
2. It's hitbox looks weird when you touch it due to the fact that it has a graphics offset, but not a hitbox offset.
Is there anyway I could fix these two problems?