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[NPC Pack] Portals (Visual Instant Warp)
Posted: Mon Dec 28, 2020 4:09 am
by Emral
https://drive.google.com/file/d/1OIYKTB ... sp=sharing
Each portal is linked to an instant/portal warp ID. Disappearance is optional. Place the instant/portal warp somewhere inaccessible. It will be moved to the portal's location for one frame to teleport the player.
Shader based on
this one by teaearlgraycold
Re: [NPC Pack] Portals (Visual Instant Warp)
Posted: Thu Feb 11, 2021 1:06 pm
by MarioLover64
You should make a version that acts as a level exit
Re: [NPC Pack] Portals (Visual Instant Warp)
Posted: Tue Apr 25, 2023 10:31 pm
by MarioChallengerX2
Hey, are these portals deprecated or something? They don't work as intended.
Re: [NPC Pack] Portals (Visual Instant Warp)
Posted: Wed Apr 26, 2023 1:32 pm
by Alucard648
And portals should be smaller to accomodate their hitbox.
Re: [NPC Pack] Portals (Visual Instant Warp)
Posted: Wed Apr 26, 2023 9:21 pm
by Emral
MarioChallengerX2 wrote: ↑Tue Apr 25, 2023 10:31 pm
Hey, are these portals deprecated or something? They don't work as intended.
No, they are neither deprecated nor do they not work as intended.
Alucard648 wrote: ↑Wed Apr 26, 2023 1:32 pm
And portals should be smaller to accomodate their hitbox.
If you feel that way you can edit them in your level. As far as I see it, the hitbox is intentionally constrained to the darkest portion.
Re: [NPC Pack] Portals (Visual Instant Warp)
Posted: Fri Apr 28, 2023 12:17 pm
by Murphmario
These don't seem to work part of the time, the instant warp happens but the portal isn't activated.
Re: [NPC Pack] Portals (Visual Instant Warp)
Posted: Fri Apr 28, 2023 7:45 pm
by Emral
Murphmario wrote: ↑Fri Apr 28, 2023 12:17 pm
These don't seem to work part of the time, the instant warp happens but the portal isn't activated.
Try copying the setup from a level where it works 100% of the time, like Absolute Zero in Subzero Heroes.