[NPC Pack] Town NPC Walkers by Enjl

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Emral
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[NPC Pack] Town NPC Walkers by Enjl

Postby Emral » Wed Dec 23, 2020 3:02 am

https://drive.google.com/file/d/1ScT7xn ... sp=sharing

Image

From Subzero Heroes.
These NPCs move around their spawn x coordinate and periodically change direction or start/stop walking. They may additionally switch to a different frame loop when talked to. Toad is included as an example of how the library works.

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Re: [NPC Pack] Town NPC Walkers by Enjl

Postby DrMekar » Wed Dec 23, 2020 6:51 am

This is Great. Defenitly gonna use it, if not for generic Toads of course.

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Re: [NPC Pack] Town NPC Walkers by Enjl

Postby IttaBaby » Thu Dec 24, 2020 2:25 pm

can't help but notice on of them got 'stuck' in that demo gif

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Re: [NPC Pack] Town NPC Walkers by Enjl

Postby TheGameyFireBro105 » Thu Dec 24, 2020 3:40 pm

Their AI is very similar to the YI Shy Guy AI. Does that mean what I think I mean?

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Re: [NPC Pack] Town NPC Walkers by Enjl

Postby Sonya Sanchez » Thu Dec 24, 2020 4:55 pm

TheGameyFireBro105 wrote:
Thu Dec 24, 2020 3:40 pm
Their AI is very similar to the YI Shy Guy AI. Does that mean what I think I mean?
No it doesn’t.

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Re: [NPC Pack] Town NPC Walkers by Enjl

Postby TheGameyFireBro105 » Sun Dec 27, 2020 7:06 pm

Idunn wrote:
Thu Dec 24, 2020 4:55 pm
TheGameyFireBro105 wrote:
Thu Dec 24, 2020 3:40 pm
Their AI is very similar to the YI Shy Guy AI. Does that mean what I think I mean?
No it doesn’t.
You're about as harsh as people are about sword and shield's graphics.

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Re: [NPC Pack] Town NPC Walkers by Enjl

Postby Sonya Sanchez » Mon Dec 28, 2020 7:55 am

TheGameyFireBro105 wrote:
Sun Dec 27, 2020 7:06 pm
Idunn wrote:
Thu Dec 24, 2020 4:55 pm
TheGameyFireBro105 wrote:
Thu Dec 24, 2020 3:40 pm
Their AI is very similar to the YI Shy Guy AI. Does that mean what I think I mean?
No it doesn’t.
You're about as harsh as people are about sword and shield's graphics.
Just stop playing the victim card pls.

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Re: [NPC Pack] Town NPC Walkers by Enjl

Postby Fuyu » Mon Dec 28, 2020 8:04 am

Nice! We're definitely getting good use out of this one!

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Re: [NPC Pack] Town NPC Walkers by Enjl

Postby TheGameyFireBro105 » Mon Jan 25, 2021 2:35 pm

Idunn wrote:
Mon Dec 28, 2020 7:55 am
TheGameyFireBro105 wrote:
Sun Dec 27, 2020 7:06 pm
Idunn wrote:
Thu Dec 24, 2020 4:55 pm


No it doesn’t.
You're about as harsh as people are about sword and shield's graphics.
Just stop playing the victim card pls.
k

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Re: [NPC Pack] Town NPC Walkers by Enjl

Postby DrMekar » Thu May 13, 2021 9:45 am

How could I extend the Frames used for Walking? I changed the Frames to 4 in the Lua File, so that didn't do it.
https://imgur.com/a/DyQZTac

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Re: [NPC Pack] Town NPC Walkers by Enjl

Postby TheGameyFireBro105 » Fri May 14, 2021 8:25 am

Could they be reworked as shy guys? I'm not a lua professional, so don't ask me.

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Re: [NPC Pack] Town NPC Walkers by Enjl

Postby DrMekar » Fri May 14, 2021 1:53 pm

TheGameyFireBro105 wrote:
Fri May 14, 2021 8:25 am
Could they be reworked as shy guys? I'm not a lua professional, so don't ask me.
Why Shy-Guys? Those already exists.

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Re: [NPC Pack] Town NPC Walkers by Enjl

Postby MarioLover64 » Fri May 14, 2021 6:44 pm

DrMekar wrote:
Fri May 14, 2021 1:53 pm
TheGameyFireBro105 wrote:
Fri May 14, 2021 8:25 am
Could they be reworked as shy guys? I'm not a lua professional, so don't ask me.
Why Shy-Guys? Those already exists.
I think he meant YI shy guys specifically


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