Die, Live, Repeat

The official subforum for the Mystery Contest 2020! Check the sticky topic for Submission Guidelines!

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Taycamgame
Gold Yoshi Egg
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Die, Live, Repeat

Postby Taycamgame » Sat Dec 19, 2020 4:55 pm

Level Name: "Die, Live, Repeat"
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mamijomale
Shy Guy
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Joined: Mon Dec 14, 2020 1:02 pm

Re: Die, Live, Repeat

Postby mamijomale » Sun Dec 20, 2020 12:36 pm

Very interesting map.
The concept is pretty original. The mechanic is used for many diverse puzzles.
Though, there are some issues I had while playing it which were a little embarrassing :

- Sections (6-7) : in the infinite fall, I accidentaly dropped the key while falling, making the key being lost forever and ironicaly, I really struggled at finding a good suicide spot to retry the map. Maybe having one like you did for other sections would be useful.

- Section 8 : going right with the key on the pikes can lead a bad situation were the key actually push you slightely to the right each time Mario is revived until Mario is shoved into the wall and cannot move anymore.

These are fortunately the only big issues I've met, the rest was working fine. ;)


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