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Door
Posted: Thu Nov 19, 2020 5:02 am
by Nadav
Im making an episode like new great castle adventure, How do I make the player get out from the door after compliting the level and also how do I show how much stars are there?
Re: Door
Posted: Thu Nov 19, 2020 5:46 am
by Emral
You could take a look at new great castle adventure's levels in the editor and see how it's done there.
Re: Door
Posted: Thu Nov 19, 2020 6:45 am
by Fuyu
The way you do this depends on the engine you're using since both are radically different. Do you use SMBX 2.0 or 1.4.4, maybe even Vanilla?
Re: Door
Posted: Thu Nov 19, 2020 7:05 am
by Cedur
You're still using 1.3.0.1 right?
Every level is entered through a level warp ("Warp to level: [...]") and it automatically brings you back? It's also crucial that you tick "Hub styled world" on the (empty) world map
Re: Door
Posted: Tue Dec 01, 2020 8:00 am
by Nadav
Now I just need to know how to make the door show how much stars in the level.
Re: Door
Posted: Tue Dec 01, 2020 8:11 am
by Cedur
Nadav wrote: ↑Tue Dec 01, 2020 8:00 am
Now I just need to know how to make the door show how much stars in the level.
Before I check out (I'm just as clueless), did you test if it works automatically?
Re: Door
Posted: Tue Dec 01, 2020 1:52 pm
by Nadav
Cedur wrote: ↑Tue Dec 01, 2020 8:11 am
Nadav wrote: ↑Tue Dec 01, 2020 8:00 am
Now I just need to know how to make the door show how much stars in the level.
Before I check out (I'm just as clueless), did you test if it works automatically?
Yup
Re: Door
Posted: Thu May 13, 2021 7:10 pm
by Nadav
How do I show how much stars are in the levels?
Re: Door
Posted: Fri May 14, 2021 11:57 am
by ShadowXeldron
Nadav wrote: ↑Thu May 13, 2021 7:10 pm
How do I show how much stars are in the levels?
They appear just as the player stands in front of the door.
Re: Door
Posted: Sat May 15, 2021 2:58 pm
by Nadav
Dragon0307 wrote: ↑Fri May 14, 2021 11:57 am
Nadav wrote: ↑Thu May 13, 2021 7:10 pm
How do I show how much stars are in the levels?
They appear just as the player stands in front of the door.
I know but it dosn't work
Re: Door
Posted: Mon May 17, 2021 3:46 am
by ShadowXeldron
Nadav wrote: ↑Sat May 15, 2021 2:58 pm
Dragon0307 wrote: ↑Fri May 14, 2021 11:57 am
Nadav wrote: ↑Thu May 13, 2021 7:10 pm
How do I show how much stars are in the levels?
They appear just as the player stands in front of the door.
I know but it dosn't work
Hmm, have you linked the warps? Also, you can only have one star per section. About getting the player out of the door, I'm actually not sure about that. I'd do what Enjl said and open some of the New Great Castle Adventure's levels in the editor to see how it's done.
Re: Door
Posted: Mon May 17, 2021 3:22 pm
by Nadav
Dragon0307 wrote: ↑Mon May 17, 2021 3:46 am
Nadav wrote: ↑Sat May 15, 2021 2:58 pm
Dragon0307 wrote: ↑Fri May 14, 2021 11:57 am
They appear just as the player stands in front of the door.
I know but it dosn't work
Hmm, have you linked the warps? Also, you can only have one star per section. About getting the player out of the door, I'm actually not sure about that. I'd do what Enjl said and open some of the New Great Castle Adventure's levels in the editor to see how it's done.
Never mind I succeeded, I have to add lvl to the name of the level at 'warmp to level'
Re: Door
Posted: Mon May 17, 2021 3:38 pm
by ShadowXeldron
Nadav wrote: ↑Mon May 17, 2021 3:22 pm
Dragon0307 wrote: ↑Mon May 17, 2021 3:46 am
Nadav wrote: ↑Sat May 15, 2021 2:58 pm
I know but it dosn't work
Hmm, have you linked the warps? Also, you can only have one star per section. About getting the player out of the door, I'm actually not sure about that. I'd do what Enjl said and open some of the New Great Castle Adventure's levels in the editor to see how it's done.
Never mind I succeeded, I have to add lvl to the name of the level at 'warmp to level'
Good to know you got that done.